Jump to content

ArcheAgeSource.com is hosted on a server located near Atlanta.
Welcome to ArcheAge Source
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

ArcheAge Class Trees and Skills Descriptions (CBT5 English)

class tree trees branch combo english skill skills built calculator

This topic has been archived. This means that you cannot reply to this topic.
74 replies to this topic

#1
LlexX

LlexX

    The Gym Rat

  • Super Moderators

Since no one wants to do the English part, then i will :P

Introduction
Here is a working skill calculator in other words a class planner for AA:

English class planner (link to discussion topic: English ArcheAge SkillCalculator)

German class planner

 


If you are new to ArcheAge, then here are some basic infos about the class system:

  • ArcheAge has a triple class system
  • There are 10 skill trees/branches/schools in total from which you are able to choose 3 trees which will define your class (some would say built, but i would say that its the skills you choose are defining your built, i will come back to this in a few), resulting in a total of 120 different class combinations.
  • Each class has 3 trees, every tree has 11 active and 5 passive skills, so each class has 33+15 aka 48 skills ready, from which you can chose 23 skills which will define your characters built.
  • Every skill tree has its own level, they are leveling same as the character does (level 50 is the max), and also all the skills have level requirements (depending on the skill trees level and not on the characters level).

[spoilers=List of the 120 Class Combinations]
1332485189580.jpg
1332485197197.jpg
1332485255737.jpg
1332485265778.jpg
[/spoilers]


Changes Between CBT4-CBT5:
Skill wise there were many chances: some got removed, some replaces with new ones, even added completely new skills to some trees, than many skills got nerfed (balancing reasons) especially from the Wild and Vocation trees, while some of the mage trees got improved, and two of the trees (Artistry, Devotion) got totally reworked.

Skills to choose:
Number of skills to choose from got reduced from 28 to 23 at the maximum level (50). So now a level 50 character will have a total of 23 skills ready to use which includes both active and passive ones.
P.S: they added the Battle Pets with CBT5 which have 5 skills for use too, and this 5+23 before and we are back to the same number of skills to use as during CBT4, maybe this was the reason they lowered the number of skills for players.

Separated skill tree choosing:
Now when creating a character, the player can choose one from the four basic skills trees (Wild, Magic, Devotion, Combat).
After reaching level 5, the player is able to choose the 2nd skill tree, and at level 10 to choose the 3rd skill tree.
P.S: don't forget that you can change the trees any time at a certain NPC for some fee.

Passive skills:
The way to choose passive skills have been redone, now its impassible to choose all the passive skills from a tree without taking any active skill.
In order to choose the first passive skill from a tree, the player needs to have 1 active skill chosen from that tree, to unlock the second passive skill you need to have 2 skills selected from the given tree, for the third passive 3 skills, for the fourth passive 5 skills, and if there is a fifth passive then you need to have 7 skills selected from the tree in order to be able to take that passive skill (this doesn't mean all 7 skills need to be active skills, passives count into this too).
[spoilers=Here is a picture for easier understanding:]
2229157.jpg
[/spoilers]

Combo Skills:
Skills have different results depending on what buffs are on the player or debuffs on the target.
Some of them have been changed, and many new combos have been added, now during CBT5 almost every skill had 2-3 combos, and a few even had 4 combos.
[spoilers=List of Skill Combos from CBT4 - Russian version]
aaetoprostov111900.jpg
[/spoilers]



#2
LlexX

LlexX

    The Gym Rat

  • Super Moderators
The Skill Trees:
The active skills (11 of them) located on the left side and the passives (5 of them) on the right side.

Calling
Posted Image

This skill tree is for those who want to become assassins. Instant motion, go behind the targets back, excellent offensive skills, and self-buff passives to maximize the chance to kill the target, the ability to disappear from sight of the enemy.
[spoilers=Calling skills descriptions:]
Source: GoHa.ru - Calling - Убийство
CBT4 Vocation Skills
Also referred to it as Vocation on some places.
Posted Image

Description:
Symbolizes Melissa, killers, living for the sole purpose and devoted her entire life. She quietly sneaks up on an enemy and inflicts mortal wounds. Is an instant killer can find yourself behind the opponents back, appearing out of nowhere.


Active skills:

Posted Image Con Blow
Mana Cost: 11
Range: 0-3m
Cast: instant
Cooldown: 3s

Description:
Attacking the enemy, causing physical damage, and causing the wound effect (DoT) for some seconds, which decreases the movement speed of the target

Combo:
If the enemy is poisoned, damage increases by 13%.
If the enemy is stunned, damage increases by 17%.


Posted Image Poison Arrow
Mana Cost: 19
Range: 0-20m
Cast: instant
Cooldown: 5s

Description:
Shoots poisonous arrows at the enemy, dealing ranged damage and causing poison effect (DoT) for some seconds.


Posted Image Jump Back
Mana Cost: 21
Range: self
Cast: instant
Cooldown: 12s

Description:
Character immediately jumps backwards a few meters, away from the shock. After the jump the player lights the enemy at a time and can use the ability to "hand out of the ground" immediately.
Skill can't be used while under a root effect.


Posted Image Quick Strikes
Mana Cost: 87
Range: 0-3m
Cast: instant
Cooldown: 12s

Description:
The player spends four fast attack that deals physical damage.
There is a chance to increase the critical rate (gain awareness buff).

Combo:
If the enemy is weakened, damage increases by 14%.


Posted Image Continuous Shooting
Mana Cost: 13
Range 0-20m
Cast: instant
Cooldown: 12s

Description:
Fires a bolt at the enemy, dealing ranged damage.
Can be used rapidly several times in a row without cooldown.

Combo:
If the enemy is slowed down, damage increases by 31%.


Posted Image Invisibility
Mana Cost: 120
Range: self
Cast: instant
Cooldown: 1min

Description:
The player becomes invisible to enemies.
Any action other than moving cancels the effect of stealth.
Speed in stealth mode is reduced by 30%.
When approaching enemies or mobs player becomes slightly visible to them.


Posted Image Jump
Mana Cost: 116
Range: 0-10m
Cast: instant
Cooldown: 27s

Description:
Character jumps at the enemy, dealing physical damage, and stunning the enemy for a few seconds, and increases the critical rate (grants awareness buff).

Combo:
If the enemy has the debuff marking boom "Wild tree", then knocks.
If the enemy has the debuff marking boom "Wild tree", damage increases by 95%.
If the enemy has the debuff mental breakdown, that stuns the enemy and increases the time it will be lying on the ground by 30%.


Posted Image Rabbit Punch
Mana Cost: 119
Range: 0-3m
Cast: instant
Cooldown: 24s

Description:
Causes physical damage to the enemy, increases the critical rate (generating up to 5 stacks of awareness buff).

Combo:
If the enemy is bleeding, damage increases by 57%.


Posted Image Blow out of the Shadows
Mana Cost: 205
Range: 0-3m
Cast: instant
Cooldown: 30s

Description:
A blow from stealth to the enemy, dealing physical damage, blocking his physical skills, and increases critical rate (grants awareness buff).
If attack is used from behind the target, causes 16 times the damage on the enemy.
At 80 awareness buff stacks can cause additional damage.

Combo:
If the enemy is stunned, knocks him down.
If the enemy is stunned, damage increases by 53%, except for damage due to awareness buff.
If a player is in stealth, cooldown time instantly resets.


Posted Image Acceleration
Mana Cost: 256
Range: self
Cast: instant
Cooldown: 1m 30s

Description:
Buff for some time, which increases the movement speed and evasion, gives absolute immunity to the poison while the buff effect lasts.


Posted Image Cloak of Shadows
Mana Cost: 118
Range: 0-20m
Cast: instant
Cooldown: 30s

Description:
Moves behind the enemy or ally, also generates 2 times more aggro, and increases movement speed by 50% for 3 seconds.
There is a chance to reset the cooldown for this skill on each use.


Passive Skills:

Posted Image Evasion
Description:
When successfully dodging a melee attack, there is a chance of getting 5 awareness buff stacks.


Posted Image Continuous Evasion
Description:
When successfully dodging a melee attack, there is a chance of getting a 7s buff which increases evasion by 16%. The effects do not stack.


Posted Image Reserve
Description:
Reduces the aggro (threat) generated by 15%.


Posted Image Increase the Critical Strike Chance
Description:
When successfully landing a physical or ranged critical attack, there is a chance to get a buff that increases critical chance. Stacking up to 5 times.


Posted Image Improved Combo
Description:
The number of generated awareness buffs (critical rate) are doubled.
[/spoilers]



Wild
Posted Image

A tree for archers, a different set of offensive skills, debuffs to control the target, and self-buff passives to reinforcing possession of ranged weapons.
[spoilers=Wild skills descriptions:]
Source: GoHa.ru - Wild - Дикая природа
CBT4 Wild Skills

Posted Image

Description:
Symbolizes the warrior Taiana, who in good conscience gave herself the elements. Causing unpredictable strikes, she pursues her goal to the end and death blow, obeying her instincts. Bringing up the ferocious beasts Tayan makes them her close friends.

Ranged attacks with a bow. Includes attacking, weakening and strengthening skills, increasing the efficiency of ranged attack. All the attacks and reinforcing skills work only with a bow. To increase the efficiency of attack with a bow, use only light armor type.


Active Skills:

Posted Image Stunning Blow
Mana Cost: 14
Range: 0-20m
Cast: instant
Cooldown: 9s

Description:
Fires deafening boom, dealing ranged damage and slowing down the enemy for a few seconds.

Combo:
If the enemy is stunned, damage increases by 71%.
If the enemy is slowed down, it stuns for a while.


Posted Image Striking Boom
Mana Cost: 25
Range: 0-20m
Cast: instant
Cooldown: 12s

Description:
Deals ranged damage to the enemy and leaves deep wounds that bleed for a while, gradually reducing health. At 40 stacks of awareness buff can cause additional damage.

Combo:
If the enemy is bleeding, the effect hangs heavy bleeding.
If the enemy is poisoned, damage increases by 52%.
If the enemy is slowed down, hung up the effect of strong deceleration.


Posted Image Trap
Mana Cost: 33
Range: Self
Cast: instant
Cooldown: 24 seconds

Description:
Puts a trap on the ground.
When the enemy is within 5 meters of it, it gets instant immobilization (rooted) for a while.
The effect's duration on players is reduced by 50% compared to the NPC.


Posted Image Hawk Claws
Mana Cost: 59
Range: Self
Cast: instant
Cooldown: 1min

Description:
Buff which increases the bow or crossbow ranged attacks stat for some minutes (30 min).


Posted Image Sniper Stance
Mana Cost: 72
Range: Self
Cast: 0.5s
Cooldown: 9s

Description:
Increases the ranged attack stat for some seconds, effect is cancelled when player moves.


Posted Image Marking Boom
Mana Cast: 91
Range: 0-25m
Cast: instant
Cooldown: 30s

Description:
Marks the enemy (debuff) for some seconds, dealing ranged damage.
Reduces the enemies movement speed and increases the damage done on the enemy.
Every shot on marked targets, accumulates awareness buffs.

Combo:
If the enemy is poisoned, damage increases by 82%.


Posted Image Flight
Mana Cost: 162
Range: Self
Cast: instant
Cooldown: 1.5min

Description:
Player raises in the air for a while.
Increases the attack range by 50% and ranged damage by 30%.
During the flight the player can't move.
Player can't use this skill when under the root effect.


Posted Image Wall of Bone
Mana Cost: 249
Range: 0-20m
Cast: instant
Cooldown: 1m

Description:
Attacks enemies in a selected area, within a radius of 5 meters rises a wall around them from the bones, trapping the enemies inside the circle walls.
Bone wall can be destroyed, or it will disappear after 10 seconds.


Posted Image Breaking Boom
Mana Cost: 502
Range: 0-20m
Cast: 1.5s
Cooldown: 36s

Description:
Fires explosive boom in the chosen target.
Within a radius of 6m damages the enemies and blocking their physical skills for some seconds.


Posted Image Rain of Arrows
Mana Cost: 492
Range: 10-50m
Cast: 2s
Cooldown: 45s

Description:
Selected areas within 7m attacked by a rain of arrows (AoE), dealing ranged damage.
Improving skills and increases the use of force damage.


Posted Image Survival Instinct
Mana Cost: 264
Range: self
Cast: instant
Cooldown: 1.5min

Description:
Buff that increases critical attack rate with a bow, it generates awareness buff for each attack skill from the wild tree.
Gives immunity to fear to the player while the buff effect lasts.
After the buff wears of it drastically reduces the attack speed and movement speed of the player for some seconds.


Passive Skills:

Posted Image The Wild Hunt
Description:
Increases the running speed by 10%, and increases the damage done from the bow by 15%.


Posted Image Quick Fire
Description:
Reduces rollback abilities (cooldown?) of skill from the wild tree by 10%.


Posted Image Evasion of Ranged Attacks
Description:
Evasion (dodge rate) of ranged attacks increases by 14%.


Posted Image Sniper
Description:
Range of the skills from the wild tree increases by 5m, and the ranged accuracy increases by 2%.


Posted Image Hawk Eye
Description:
Ranged critical rate increases by 3%, and critical damage increases by 60%.
[/spoilers]




Artistry
Posted Image

Mass debuffs (used to control the enemy), enhancing buffs for allies (there are massive beats), indispensable branch for tech support, good passives for enhancing abilities of this tree.
[spoilers=Artistry skills descriptions:]
Source: GoHa.ru - Artistry - Артистизм
CBT4 Artistry Skills
Also referred to it as Romance on some places.
Posted Image

Description:
Ssymbolizes Lucius the bard, the wanderer who has greatest wisdom, but always hides it in his jokes. He sings songs to the sound of the lyre and inspires his teammates. Bard is indispensable in the fight. Speeding up the movement of his teammates and restoring forces he leads fellow comrades to victory.


Active Skills

Posted Image Sharp chords
Mana Cost: 21
Range: 0-20m
Cast: 1.5s
Cooldown: 3s

Description:
Plays sharp chords and deals damage on the enemy, and gives a 3s buff that increases the magical critical rate by 2%.

Combo:
If the enemy is charmed, it begins to run around 2s (confused effect, same as fear effect).


Posted Image Song of Charm
Mana Cost: 30
Range: 0-20m
Cast: instant
Cooldown: 24s

Description:
Stuns (paralyzes) the enemy for 2s, and places a charm debuff on the enemy that lasts for a min.
After the charm effect wears off the player gets a buff for 5 seconds, which increases casting speed by 30%.


Posted Image Song of the March
Mana Coast 42
Range: self
Cast: instant
Cooldown: 4s

Description:
Within a radius of 15m around the player increases the movement speed of the allies in the party/raid by 20-30%.
Effect lasts for 15s, and while the character performs the song.
If player uses other skills or getting immobilize debuff (rooted) the effect ends.

Combo:
If the enemy is charmed, its movement speed gets reduced.


Posted Image Dissonance
Mana Cost: 72
Range: 0-20m
Cast: 1.5s
Cooldown: 18s

Description:
Creates a painful noise, reduces the enemies physical attack by 25% for 6 seconds.
When the effects wears off the enemy explodes, taking damage.

Combo:
If the enemy is charmed, the damage increases by 69%.


Posted Image Healing Note
Mana Cost: 246
Range: 0 - 25m
Cast: instant
Cooldown: 15s

Description:
Sends the target healing music (visual notes) that instantly restores 81-103HP each note.
If within 10 meters of two goals, notes fly from one target to another up to 3 times. In case there is more, they scatter in all at once.


Posted Image Anthem Sage
Mana Cost: 80
Range: 0 - 25m
Cast: 1.5s
Cooldown: instant

Description:
Buff for 30min, increases the targets casting speed by 6%.


Posted Image Song of the Battle
Mana Cost: 140
Range: self
Cast: instant
Cooldown: 4s

Description:
Within a radius of 15m around the player increases the attack power (both physical and magical) of the allies in the party/raid by 9-14% and attack speed by 10%.
Effect lasts for 15 seconds, and while the character performs the song.
If player uses other skills or getting immobilize debuff (rooted) the effect ends.

Combo:
If the enemy is charmed, decreases its attack by 30%.


Posted Image Healing Fountain
Mana Cost: 952
Range: self
Cast: 2s
Cooldown: 2min

Description:
Causes a fountain of life, the allies who are close to the player, restoring health over 60 seconds.


Posted Image Earth Song
Mana Cost: 205
Range: self
Cast: instant
Cooldown: 4s

Description:
Within a radius of 15m around the player increases magical and physical defense of the allies in the party/raid by 2480-3720.
Effect lasts for 15 seconds, and while the character performs the song.
If player uses other skills or getting immobilize debuff (rooted) the effect ends.

Combo:
If the enemy is charmed, decreases its physical and magical defense.


Posted Image Song of Life
Mana Cost: 578
Range: Self
Cast: instant
Cooldown: 4s

Description:
Within a radius of 15m around the player increases the HP regeneration by 63-77 and MP regeneration by 36-44 of the allies in the party/raid.
Effect lasts for 15 seconds, and while the character performs the song.
If player uses other skills or getting immobilize debuff (rooted) the effect ends.

Combo:
If the enemy is charmed, gradually deals damage on it.


Posted Image Song of Purification
Mana Cost: 330
Range: self
Cast: instant
Cooldown: 1min

Description:
Within a radius of 15m around the player removes the effects of stun and knock down of the members in the party/raid, using other skills the effect ends.


Passive Skills

Posted Image Concentration
Description:
When receiving a hit while casting spell, the cast time delay is decreased, and reduces the chance to knock down the player.


Posted Image Value of the Bame
Description:
Increases the range of songs effect up to 25m.


Posted Image Reducing re-use Tools
Description:
Reduces the cooldown of all the songs by 32%.


Posted Image Increase Spell Damage
Description:
When successfully landing a critical magical attack, the player receives a buff what increases the players magical critical rate by 32% and magical critical damage by 2-4 times for 6s.
With each buff, effect time is reduced, and after 3 times debuff to 28 seconds to prevent the effect.
[/spoilers]


Fight
Posted Image

Single\massive attacks, specializing in weapons, fast movement, pulling the enemy to itself, reinforcing self buffs.
[spoilers=Fight skills descriptions:]
Source: GoHa.ru - Fight - Битва
CBT4 Fight Skills
Also referred to it as Combat on some places.

Posted Image

Description:
Symbolizes Kyrios, god of destruction. Kyrios concedes victory to those who have faith in him, but is cruel and destructive to enemies. He uses destructive attack skills in a rage to various surrounding enemies at the same time and his attack speed can be temporarily increased to a great extent through haste.

By strong melee attacks. Includes a large number of attack skills and buffs that increase efficiency in the melee fights. All skills of this tree are perfectly combined with all kinds of weapons except bows. The use of light armor, combined with the ability to increase the effectiveness of this branch of attack and will quickly catch up with opponents, and the use of heavy armor will reduce damage taken and increase the survival rate in the melee fights.


Active Skills

Posted Image Crescent Kick
Mana Cost: 94
Range: 0-3m
Cast: instant
Cooldown: 3s

Description:
Strong blow with arms smash, dealing physical damage, drains the target.
Using a crescent gives 9% chance to reset kickbacks attacking skills.

Combo:
If enemy is knocked down, critical melee damage increases by 21%


Posted Image The Upward Stroke
Mana Cost: 99
Range: 0-3m
Cast: instant
Cooldown: 5s

Description:
Physical attack, throw the enemy up.

Combo:
If enemy is exhausted, damage increases by 10%.
If enemy is stunned, gets knocked down.


Posted Image Rapid Jerk
Mana Cost: 162
Range: 0-12m
Cast: instant
Cooldown: 15s

Description:
Charges at the enemy, dealing physical damage and binding its feet.
When used on a player holding time is reduced by 50%.
Can't be used while player is rooted.

Combo:
If enemy is slowed, damage increases by 50%.


Posted Image Sunder Land
Mana Cost: 330
Range: in front of the player, AoE
Cast: 1s
Cooldown: 24s

Description:
Heavy blow to the ground, causing a powerful physical damage to enemies standing in front of the player, reduces their movement speed by 60%.
Allies standing before you, get an aura of land, reducing damage taken by 20%.
After using the skills a player gets a charge out of will, charges accumulate to a maximum of 3.

Combo:
If enemy is knocked down, damage increases by 59%.


Posted Image Lasso
Mana Cost 43
Range: 0-20m
Cast: 1s
Cooldown: 24s

Description:
Forces the mobs to attack you for a certain time regardless of the players aggro level, if used on an enemy player it will pull him towards the player (aka Scorpion style from Mortal Kombat)


Posted Image Adrenaline
Mana Cost: 115
Cast: self
Cast: instant
Cooldown: 1min

Description:
Buff what increases attack speed and parry rate for some seconds, increases the cooldown abilities of the Fight tree.


Posted Image Shackles
Mana Cost 65
Range: self
Cast: instant
Cooldown: 12s

Description:
Releases from root, bubble and snare/slow effect. Also makes the player immune to root, bubble, slow/snare and telekinesis for some seconds.


Posted Image Death Blow
Mana Cost: 195
Range: 0-3m
Cast: instant
Cooldown: 27s

Description:
Strong physical attack skill, can do 3 times more damage when attacking the enemy from behind, increases physical critical rate by 40%.

Combo:
If enemy is bleeding, damage increases by 60%.


Posted ImageOverload
Mana Cost 279
Range: Self
Cast: instant
Cooldown: 2min

Description:
Buff that increases your physical and magical damage by 30 after each received damage and absorbs 38% magical damage.
When the overload effects wears off, the player gets stunned for a few seconds.

Combo:
If the player is under hanging buff effect (Death tree), the player won't get stunned once the overload effect wears off.


Posted Image Tornado
Mana Cost: 369
Range: 0-3m, AoE
Cast: instant
Cooldown: 24s

Description:
Enemies in a 4m radius around the player receive physical damage.

Combo:
If enemy is slowed, gets knocked down.


Posted Image Thunder
Mana Cost: 252
Range: 0-20m, AoE
Cast: instant
Cooldown: 18s

Description:
Player makes five lightning jumping between the nearest targets, dealing physical damage.
This skill can't be blocked, parried or evaded.

Combo:
If enemy is under defenseless state, damage increases by 17%.


Passive Skills

Posted Image Weapons Training
Description:
When using melee weapons increases physical attack by 13%.


Posted Image Improved Counter
Description:
Parry rate increases by 2%, with a successful parry there is a chance that the cooldown time time of all skills will be reset.


Posted Image Training with a Two-Handed Weapons
Description:
Two-handed weapons attack speed increases by 10%.


Posted Image Training with a Dual-Wielding Weapons
Description:
Increases the malee accuracy by 7%, with the use of weapons in each hand.


Posted Image Weakness
Description:
When successfully landing a melee critical attack, there is a chance that the enemies armor is ignored for 7 seconds.
[/spoilers]


Fortification
Posted Image

Skills from this tree will turn you into the Hulk! Debuff skills to control the enemies, excellent self-buff active and passive skills, aggro controlling, temporary invulnerability. Most skills are designed to protect the character.
[spoilers=Fortification skills descriptions:]
Source: GoHa.ru - Fortification - Крепость
CBT4 Fortification Skills

Posted Image

Description:
Symbolizes Shatigon, God of wealth. Shatigon has the power to bring wealth and creates impregnable fortress, so strong that even he can get locked up. He can use skills to increase his health and defense or temporarily become invincible, and sometimes protect his teammates by switching the surrounding enemy’s aggro to himself.


Active Skills:

Posted Image Shield Bash
Mana Cost: 21
Range: 0-3m
Cast: instant
Cooldown: 24s

Description:
Player strikes the enemy with his shield, dealing damage and stunning it for some seconds.
Usable only with a shield.

Combo:
If player has the buff "Shield of life", damage increases by 89%.
If enemy is under the effect retention, from the trap, damage increases by 42%.
If enemy is under the effect of "mental damage", duration of stun increases by 30%.


Posted Image Growth of Vitality
Mana Cost: 46
Range: self
Cast: instant
Cooldown: 1min

Description:
Buff what increases the players maximum number of health (HP) for 30min.
While the buff is active, player accumulates rage upon being hit.

Combo:
If player has the buff "Fury Bear", increase efficiency by 30%.


Posted Image Disarmament
Mana Cost: 52
Range: 0-3m
Cast: instant
Cooldown: 30s

Description:
Repels the enemy, dealing physical damage, then stops the use of physical skills and blocks them.

Combo:
If enemy is stunned, knocks it down.
If enemy is stunned, damage increases by 53%.
If player has a buff "Shield of life", damage increases by 100%.


Posted Image Call of the Winner
Mana Cost: 59
Range: 0-10m
Cast: instant
Cooldown: 24s

Description:
Greatly provokes (taunts) the enemy to attack, slowing it down for some seconds by 45%, and reduces all of its damage by 20%.
Through all the accumulated rage causes damage.
After using all the skills accumulated rage is consumed.

Combo:
If player has the buff "iron will", damage increases by 60%.


Posted Image Robust Body
Mana Cost: 82
Range: self
Cast: instant
Cooldown: 1min

Description:
Increases HP regeneration in battle for 30min.
While the buff is active, player accumulates rage upon being hit.

Combo:
If player has the buff "Fury Bear", increase efficiency by 33%.


Posted Image Call of Healing
Mana Cost: 80
Range: self
Cast: instant
Cooldown: 45s

Description:
Restores HP to the player, self heal.
Amount of HP recovered increases up to 30%, depending on the amount of rage accumulated (rage is consumed)
After using all the skills accumulated rage is consumed.

Combo:
If player has the buff "iron will", effectiveness of recovery increases by 50%.


Posted Image Complete Defense
Mana Cost: 93
Range: self
Cast: instant
Cooldown: 1min

Description:
Buff what increases block rate and physical defense.
Every time the player receives damage, attack speed increases.

Combo:
If player has the buff "defensive battle", magical defense increases.


Posted Image Capsize
Mana Cost: 309
Range: 0-3m, AoE
Cast: 1s
Cooldown: 45s

Description:
Holds the enemy still few meters in front of the player for a few seconds, and then knocks it down, dealing physical damage.

Combo:
If enemy is under the effect of "Mental breakdown", the time that its laying on the ground increases by 30%.


Posted Image Call of Motivation
Mana Cost: 235
Range: self
Cast: instant
Cooldown: 24s

Description:
Provokes (taunts) enemies within 7 meters around the player, forcing them to attacking the player.
Effect of taunt is increased depending on the amount of rage accumulated.
After using all the skills accumulated rage is consumed.

Combo:
If player has the buff "Iron Will", aggro generated is doubled.
If enemy taunted using the skill "call the winner", then the aggro becomes a maximum.


Posted Image Energy Barrier
Mana Cost: 144
Range: self
Cast: instant
Cooldown: 2min

Description:
Around the player (radius of approximately 5 m) appears a circular barrier through which none can cross in or out for 20 s.
Barrier also blocks all skills so players can't attack enemies through the barrier.


Posted Image Invulnerability
Mana Cost: 396
Range: self
Cast: instant
Cooldown: 2min

Description:
Buff which gives full immunity to all attacks for 12 seconds.
Immunity decreases with movement.


Passive Skills:

Posted Image Personal Defense
Description:
When successfully blocking a physical attack, there is a chance to get a buff that increases physical block rate with shield by 12% for 1min.


Posted Image Backlash Shield
Description:
When successfully blocking, "Shield Block" has a chance to stun the enemy.


Posted Image Protection from Further Attacks
Description:
When successfully blocking a ranged attack, there is a chance to get a buff what increases ranged block rate by 12% for 1min.
Stacks up to 3 times.


Posted Image Steel Skin
Description:
Physical and magic defense increases by 900.


Posted Image Fury Bear
Description:
The maximum number of HP increases by 4%.
The duration of stun and lying on the ground (knock down) is reduced by 20%.
The effectiveness of the skill "Call of Healing" increases by 30%, and the skill "Strong Body" by 33%.
[/spoilers]


Will
Posted Image

This tree is specialized to protect the player, avoid attacks, protection against debuffs, increased HP, teleport short distances on the battlefield, has skills for mass immunity to magic for the party/raid.
[spoilers=Will skills descriptions:]
Source: GoHa.ru - Will - Воля
CBT4 Will Skills

Posted Image

Description:
Symbolizes Sal, God of portal and sealing. Sal creates portals which open close up so firmly that even legends can’t exist. He controls vitality on his own free will. He can use vitality to give powerful magic damage to surrounding enemies or protect teammates from magic damage. He can also seal the opponent’s skills or create portals to teleport.


Active Skills:

Posted Image Suppression of Enemy
Mana Cost: 23
Range: self
Cast: instant
Cooldown: 15s

Description:
Gives a debuff to all enemies within 4 meters, draining target for 3 seconds, after that decreases players movement speed and damages enemies.
After use, gives a charge.


Posted Image Wave of Life
Mana Cost: 27
Range: 0-3m
Cast: instant
Cooldown: 3s

Description:
Deals magical damage to the enemy, and gives a 9s buff what increases magical damage of the player by 5%.
This buff can stack up to 5 times.

Combo:
If player has charge, damage increases by 47%.


Posted Image Shield Life
Mana Coast 29
Range: self
Cast: instant
Cooldown: 30s

Description:
Casts a buff on the player, for 9s it absorbs some magic damage and restores it by HP.
When the buff wears off, and the player didn't get hit, receives 1 charge.


Posted Image Burst of Energy
Mana Cost: 79
Range: self
Instant cast
Cooldown: 15s

Description:
Within a radius of 7m around the player, releases energy blast and deals magic damage.

Combo:
If player has charge, damage increases by 52%.
If enemy is triggered, aggro increases by 3 times.


Posted Image Teleportation
Mana Cost: 65
Range: ahead
Cast: instant
Cooldown: 30s

Description:
Teleport the player 15 meters forward, player can't move through the obstacles.


Posted Image Breath of Life
Mana Cost: 68
Range: 0-25m
Cast: 1.5s
Cooldown: 0s

Description:
Increases the targets maximum HP for a certain time.
Can be used on self and others.


Posted Image Meditation
Mana Cost: 0
Range: self
Cast: instant
Cooldown: 2min

Description:
The player goes to a state of meditation (cancelled if player moves), recovers MP over time.
Grants 1 charge if meditated (channeled) until the end.


Posted Image Iron Will
Mana Cost: 132
Range: self
Cast: instant
Cooldown: 45s

Description:
Buff for 7s, gives absolute immunity of stun, knock down and the paralyzing effect of the skill "window into hell."


Posted Image Defensive Battle
Mana Cost: 73
Range: self
Cast: instant
Cooldown: 1min

Description:
Buff for 20s, gives immunity against the debuffs that blocks physical and magical skills (such as silence for example).

Combo:
In conjunction with the "complete defense", increases magic defense.


Posted Image Stealing Buffs
Mana Cost: 128
Range: 0-5m
Cast: instant
Cooldown: 45s

Description:
Puts the enemy into a sleep state for 14s, against players duration is 7s, and steals one of his buffs.

Combo:
If enemy is slowed, steals two buff.


Posted Image Wings of Protection
Mana Cost: 396
Range: self
Cast: instant
Cooldown: 2min

Description:
Channeled (cancelled if players moves), gives full immunity to magical attacks 5m around the caster.
Skill must be maintained.


Passive Skills:

Posted Image Absorbs Damage
Description:
7% of the received damage goes back to HP.


Posted Image Increasing the Duration of the Charge
Description:
Increases the duration of charge 2 times.


Posted Image Pain Suppression
Description:
Reduces all damage taken by 3% and there is 1% chance to become invulnerable for 3s.


Posted Image Improved Concentration
Description:
Increases physical accuracy by 3%, magical critical rate by 2%.


Posted Image Improved Teleportation
Description:
Adds a 50% chance to rest the cooldown of "teleportation" skill every time the skill is used.
[/spoilers]


Devotion
Posted Image

The skill tree for the healers. A huge set of spells to save the life of your allies and the target, massive spells and self buffs, passives to amplify the power of healing magic.
[spoilers=Devotion skills descriptions:]
Source: GoHa.ru - Devotion - Молитва
CBT4 Devotion Skills
Also referred to it as Love on some places.

Posted Image

Description:
Symbolizes Cyprusa, gatekeeper of the dreamworld, and represents the bystander who controls the eons of time. He can resurrect his surrounding teammates or allies, and restore their health by healing. He has the ability to increase the viability of his teammates through healing and resurrection.

Restore HP and magical attack. Includes skills, which, when used on an ally to restore HP, when used on enemies it deals damage, and animating and weakening skills. The use of cloth armor type will speed reading spells.


Active Skills:

Posted Image Light and Barkness
Mana Cost: 43
Range: 0-25m
Cast: 2s
Cooldown: 5s

Description:
Recovers HP when used on self or allies, deals damage when used on an enemy.

Combo:
If player has charges, reduces the cooldown by 0.6s.
If player has the buff "shield of life", the skill will be cast instantly.
If player or ally has the buff "the gift of life", healing power increases by 16%.
If enemy is charmed, damage increases by 40%.


Posted Image Blessing or Curse
Mana Cost: 15
Range: 0-25m
Cast: instant
Cooldown: 15s

Description:
When used on a friendly target healing power increases by 15% and removes one negative effect (debuff).
When used on an enemy, immobilizes (roots) the target for 3s and increases the damage done on it by 12% for 20s.


Posted Image Gift of Life
Mana Cost: 64
Range: 0-25m
Cast: instant
Cooldown: 0s

Description:
Restores HP to self or allies for some seconds.


Posted Image Resurrection
Mana Cost: 238
Range: 0-25
Cast: 7s
Cooldown: 0s

Description:
Revives dead ally, restores him 20% of HP and MP, % of recovery increases with level.
Can't be used in combat.


Posted Image Kara Spears
Mana Cost: 465
Range: 0-25m, AoE
Cast: 3s
Cooldown: 24s

Description:
Within a radius of 5m around the selected enemy flying punishing spears will be dealing damage, and stun the enemies which are pierced.
With increasing levels, reduced casting time, increases the power of spears.

Combo:
If enemy is paralyzed, damage increases by 58%.


Posted Image Universal Healing
Mana Cost: 583
Range: self
Cast: 3s
Cooldown: 21s

Description:
Within a radius of 20m heals all allies.
After completing the spell, increases the charge.

Combo:
If player has charges, reduces cooldown by 2.1s.
If player or ally has the buff "gift of life", power of healing increases by 30%.


Posted Image Transfer Mana
Mana Cost: 520
Range: 0-25m
Cast: instant
Cooldown: 9s

Description:
Restores 480-506 MP on friendly target.


Posted Image Divine Blessing
Mana Cost: 199
Range: 0-25m
Cast: 2s
Cooldown: instant

Description:
Buff for 30min, increases intelligence points.


Posted Image Seed of Life
Mana Cost: 223
Range: 0-25m
Cast: 2s
Cooldown: 12s

Description:
Gives the "seed of life" buff to the player or friendly target, which lasts for 30s.
When damaged, there is a 20% chance to restore 540 HP.


Posted Image Continuous Healing
Mana Cost: 73
Range: 0-25m
Cast: instant
Cooldown: 12s

Description:
Sends a pink heart towards the target, that heals 321-329 HP upon touching.
With the rapid use of this skill, player can produce up to 5 hearts without a cooldown, the MP cost per use increases by 25%.

Combo:
If player has charges, decreases cooldown by 1.2s.


Posted Image Twilight
Mana Cost: 462
Range: self
Cast: instant
Cooldown: 3min

Description:
Chanelled, turns the player and allies invisible for 60s, they can't move or attack.
The effect is cancelled if the player moves.


Passive Skills:

Posted Image The Reward for Patience
Description:
Absorbs 7% of the damage taken to regenerate MP.


Posted Image Rapid Recovery
Description:
When the player gets hit by a critical strike, all cooldowns on healing skills reset.


Posted Image The Discipline of the Spirit
Description:
Permanently increases the players spirit (wisdom) by 9%.


Posted Image Healing
Description:
Effectiveness of skills "Light and Darkness", "Gift of Life", "Universal Healing," "Seed of Life", "The Continued Healing" increases by 15%.


Posted Image Loving Heart
Description:
Within a radius of 15m from all allies, magic defense increases by 500.
[/spoilers]


Magic
Posted Image

A huge arsenal of mass magical attacks, a nice set of passive skills that increases magical attacks.
[spoilers=Magic skills descriptions:]
Source: GoHa.ru - Magic - Колдовство
CBT4 Magic Skills

Posted Image

Description:
Symbolizes the sorcerer Arandzheva hiding the grief and anger of impenetrable mask of calm. Flames and falling stars demonstrate the power and dreaded facing disasters. But nothing can shake the very Arandzheva under the protective veil.

Strong magical attack. Includes single and massive high damage spells, buffs increase their magical damage, and debuffs delaying or immobilize enemies. On the strength of magic spells that cause damage setting affects spellhowler, which is only a magical weapon.. When using cloth armor, the reading speed of all spells is increased.


Active Skills:

Posted Image Fireball
Mana Cost: 28
Range: 0-20m
Cast: 1.5s
Cooldown: instant

Description:
Shots a fireball at the enemy, dealing magical damage, and adds the burn effect on it.

Combo:
If enemy is frozen, damage increases by 13%.
If enemy is burning, fueling large flames that cause damage, stronger burning effect.
If enemy has the debuff "mental breakdown", 30% damage goes to MP.


Posted Image Frostbolt
Mana Cost: 53
Range: 0-20m
Cast: 2.5s
Cooldown: 6s

Description:
Shots an ice bolt at the enemy, dealing magical damage, and adds the freeze effect on it by which the enemy slows down for 4.5s.
Improving spell increases the power and the casting time.

Combo:
If enemy is burning, damage increases by 19%.
If enemy is frozen, it gets powerful frostbite, which freezes (paralyzes) it for 30s.
If enemy is under sleep effect, damage increases by 47%.


Posted Image Shield
Mana Cost: 52
Range: self
Cast: 2s
Cooldown: 45s

Description:
Creates a shield that absorbs a fixed amount of damage.
After absorbing the damage, the shield disappears.
Also allows the player to see stealthed (calling tree) enemies.


Posted Image Lightning Anger
Mana Cost: 166
Range: 0-20m
Cast: 3s
Cooldown: 24s

Description:
Shots electrical discharge at the enemy and deals magic damage.
After this, the enemy and all the other enemies/players in 2m radius around it receive the effect of "electrification", which for some seconds deals periodical damage (DoT).
Improving spell increases the power and the casting time.

Combo:
If enemy is paralyzed with spell from "Window to Hell", damage increases by 58%.
If enemy is electrified, damage increases by 31%.


Posted Image Circle of Magic
Mana Cost: 130
Range: self
Cast: 2s
Cooldown: 21s

Description:
Summons a circular glyph on the ground around the player.
Magical damage of the player is increased while standing on it.


Posted Image Freezing Tracks
Mana Cost: 145
Range: self
Cast: 3s
Cooldown: 1min

Description:
Places a buff on the player for about 7s, with every footstep he does leaves ice crystals behind, that freezes anything upon touching for some seconds.


Posted Image Rain of Fire
Mana Cost: 520
Range: self
Cast: 2s
Cooldown: 39s

Description:
Channelled, creates a rain of fire 15m around the caster for 7s, dealing magical damage.
Cancelled if player moves.

Combo:
If enemy is frozen, damage increases by 59%.


Posted Image Frozen Ground
Mana Cost: 498
Range: self
Cast: instant
Cooldown: 36s

Description:
Freezes enemies within 8m around the player, dealing magical damage and there is some chance to immobilize (root) them.
The duration of root on players is reduced by 50% compared to the NPC

Combo:
If enemy is burning, damage increases by 33%.
If enemy is frozen, then there is 100% chance it will get the effect of immobilization (rooted).


Posted Image Chain Lightning
Mana Cost: 357
Range: 0-20m
Cast: instant
Cooldown: 36s

Description:
Shots lightning bolt at the enemy, deals magical damage, and than jumps from enemy to enemy within 5m from it.
Chain Lightning can strike up to 5 targets, with each additional damage will be less than the previous by 18%.

Combo:
If enemy is paralyzed by spell from "Window to Hell", damage increases by 72%.


Posted Image Wall of Fire
Mana Cost: 258
Range: ahead
Cast: instant
Cooldown: 33s

Description:
Makes a wall of fire around the player, which will burn enemies which by touching it, deals magical damage

Combo:
If enemy is frozen, damage increases by 54%.


Posted Image Meteor
Mana Cost: 1617
Range: 0-25m
Cast: 5s
Cooldown: 45s

Description:
In the selected area player summons meteor that falls, dealing magical damage and knocking down the enemies for a few seconds.

Combo:
If enemy is frozen, damage increases by 30%.


Passive Skills:

Posted Image The Maximum Energy
Description:
Maximum mana increases by 10%.


Posted Image Expansion Magic
Description:
Range of Magic tree skills increases by 5m.


Posted Image Improving the Efficiency of Energy
Description:
Reduces MP consumption of Magic tree skills by 12%.


Posted Image A Skilled Magician
Description:
Magic critical rate increases by 5%.


Posted Image Born Magician
Description:
Spell damage increases by 15%, and MP consumption increases by 18%.
[/spoilers]


Conjury
Posted Image

This tree contains single and mass debuffs (silence, roots, sleep, etc), self buffs, player can pretend to be dead, for those who are want to control (CC) their enemies.
[spoilers=Conjury skills descriptions:]
Source: GoHa.ru - Conjury - Изменение реальности
CBT4 Conjury Skills

Posted Image

Description:
Symbolizes Dahuta, Goddess of sea and change. Dahuta grants you wishes, but the truth lies beyond, just like a sweet dream. Instead of giving direct magic damage to enemies, she can disturb or block their attack with weakening skills such as fear, sleep, float, and tie. She can also summon evil spirits.


Active Skills:

Posted Image Hand Out of the Ground
Mana Cost: 14
Range: 0-20m
Cast: 1s
Cooldown: 15s

Description:
A hand rises out from the earth, holds (roots) the enemy for a few seconds, and after that the hand explodes, dealing magical damage.
There is a chance for the root to break on damage.
The root duration on players is reduced by 50% compared to the NPC.

Combo:
If enemy has the debuff from "mental breakdown", 55% of the damage inflicted goes back to HP.
If enemy is trapped "wild tree", the skill does additional magic damage.


Posted Image Mental Destruction
Mana Cost: 32
Range: 0-20m
Cast: instant
Cooldown: 18s

Description:
Deals magic damage to the enemy, then puts a debuff on it for a few seconds, which burns HP (MP?).
When using the skill on the enemy in a state of shock debuff, duration increases by 30%.

Combo:
If enemy is feared, damage increases by 72%.
If enemy is shocked, burns extra HP.


Posted Image Blister
Mana Cost: 26
Range: 0-20m
Cast: 1.5s
Cooldown: 45s

Description:
Creates a water bubble around the enemy and lifts it up into the air for a few seconds.
On damage bubble may burst, inflicting damage upon the fall.
The root duration on players is reduced by 50% compared to the NPC.

Combo:
If enemy is electrified, deals magical damage over time.
If enemy is burning, gets in the air much higher.


Posted Image Whisper of Fear
Mana Cost: 53
Range: 0-20m
Cast: 1.5s
Cooldown: 45s

Description:
The enemy gets feared, losing control for some seconds and starts running back and forth.
Any damage will break the state of fear.

Combo:
If enemy is burning, the duration of fear increases by 1.5s


Posted Image Disenchanting
Mana Cost: 57
Range: 0-20m
Cast: instant
Cooldown: 30s

Description:
Removes harmful effects (debuffs) from a friendly target and applies buff that increases magical defense by 25%.
Using spells on enemies removes one buff.

Combo:
If enemy has a debuff to block physical skill, an additional debuff to block magic spells.
If enemy has a debuff on the lock of magic spells, an additional debuff to block physical skills.


Posted Image Feign Death
Mana Cost: 100
Range: self
Cast: instant
Cooldown: 3min

Description:
Channeled, falls to the ground, pretending to be dead.
Increases the recovery rate of HP and MP by 1%.
When moving effect is cancelled.


Posted Image Cheerfulness
Mana Cost: 70
Range: 0-20m
Cast: instant
Cooldown: 9s

Description:
Buff that gives immunity to sleep and fear for some seconds for the player or a friendly target.


Posted Image Dizziness
Mana Cost: 89
Range: 0-10m
Cast: instant
Cooldown: 45s

Description:
The enemy feels extreme fatigue, slowing it down for some seconds, then he goes to a sleep state for 15s.
Any damage will break the state of sleep.
The sleep duration on players is reduced by 50% compared to the NPC.

Combo:
If enemy is frozen, sleep duration increases to 10 seconds.


Posted Image Terrible Cry
Mana Cost: 89
Range: 0-10m, AoE
Cast: instant
Cooldown: 45s

Description:
Applies fear to enemies around the player for a few seconds, after the effect of fear wears off the enemies get stunned for a few seconds.
The effect of fear can be terminated damage.

Combo:
If enemy is burning, the effect of fear is increased by 2s.


Posted Image Internal Shock
Mana Cost: 417
Range: 0-10m
Cast: instant
Cooldown: 30s

Description:
Stuns the enemy for a few seconds and does damage, at the end of the stun, if the target has the buff, cancels last DoT.???


Posted Image Wave
Mana Cost: 396
Range: ahead
Cast: instant
Cooldown: 27s

Description:
Produces waves of water at the enemies in front of the player, deals damage and knocks them back.

Combo:
If enemy is electrified, damage of wave increases by 66%.



Passive Skills:

Posted Image Energy Recovery
Description:
Gives back 5% of the damage dealt into MP.


Posted Image Hourglass
Description:
Cast time reduced by 10%.


Posted Image Magic Resistance
Description:
Increases magical resistance by 15%, and magic defense by 500.


Posted Image Improving debuffs
Description:
Increases the duration of debuffs of the conjury tree by 20%.
[/spoilers]


Death
Posted Image

Black magic (there Vampire), to control the enemies with debuffs (lard, paralysis, telekinesis, slow), enhance magical critical rate. Similar to a necromancer.
[spoilers=Death skills descriptions:]
Source: GoHa.ru - Death - Смерть
CBT4 Death Skills

Posted Image

Description:
Symbolizes Nui, Goddess of death. Nui governs the underworld and through her hands helps everyone to rest in peace. She can use the power of the dead to give powerful magic damage to enemies and make them tremble for fear. She can also freely go to death and come back to life by making her soul leave and come back to the body.


Active Skills:

Posted Image Power Blades
Mana Cost: 3
Range: 0-20m
Cast: instant
Cooldown: 9s

Description:
Shoots from each hands an energy blade.
Each blade does damage and can cause depletion effect (poison effect?) on the enemy for a few seconds.
Can be used rapidly several times in a row without cooldown.

Combo:
If enemy is feared, results in a stronger depletion effect.


Posted Image Bands of Death
Mana Cost 69
Range: 0-20m
Cast: instant
Cooldown: 18s

Description:
Channeled, deals magical damage over time and slows down the targets movement and attack speed.
Over time, gradually increases magic damage.
When moving the channeling ends.

Combo:
If enemy is bleeding, damage increases by 49%.
If enemy has the effect of "powerful exhaustion", it stuns for a few seconds.


Posted Image Window to Hell
Mana Cost: 177
Range: self
Cast: instant
Cooldown: 27s

Description:
Within 6m around the player all enemies fall through a window into hell, deals magical damage and paralyzes them for a few seconds.

Combo:
If enemy has the effect of "window to hell", damage increases by 62%.


Posted Image Absorption of Life
Mana Cost: 159
Range: 0-20m
Cast: instant
Cooldown: 36s

Description:
Channeled, deals damage and absorbs HP to player over time (life leech).
When moving channeling ends.

Combo:
If enemy is stunned, damage increases by 58%.
If enemy has the effect of "powerful exhaustion", the effect of absorption is increased by 50%.


Posted Image Calling Ravens
Mana Cost: 139
Range: self
Cast: instant
Cooldown: 30s

Description:
Summons the ravens, that deal damage over time to enemies within 5m from the player, and lowers the enemies physical attack for some seconds.

Combo:
If enemy has the effect of "window to hell", then poison effects gets applied too.


Posted Image Exhaustion of Energy
Mana Cost: 120
Range: 0-10m
Cast: instant
Cooldown: 1min

Description:
Inflicts magic damage and pushes back the enemy, also steals some of its MP.

Combo:
If enemy is confused, damage increases by 131%.


Posted Image Telekinesis
Mana Cost: 140
Range: 0-20m
Cast: instant
Cooldown: 1min

Description:
For 12s, player has full control over his enemy (voodoo). Player can move the enemy around using WASD keys.
Spell must be constantly maintained.


Posted Image Vengeful Armor
Mana Cost: 119
Range: self
Cast: instant
Cooldown: 30s

Description:
For some seconds, reflects part of the physical damage received to the enemy


Posted Image Silence
Mana Cost: 411
Range: self
Cast: instant
Cooldown: 45s

Description:
Within 5m around the player all enemies get silenced for a few seconds.
When player uses the spell effect of fear on enemies, silence reset.


Posted Image The Order of the Dead
Mana Cost: 513
Range: self
Cast: 5s
Cooldown: instant

Description:
For some minutes, reduces cooldown of all the Death tree skills.


Posted Image Calling the Spirits
Mana Cost: 858
Range: self, AoE
Cast: instant
Cooldown: 1min

Description:
Channeled, calls the spirits which for 9s are dealing damage to all enemies around the player.
Has a chance to immobilize (root) the enemies when attacking.
When moving channeling ends.


Passive Skills:

Posted Image Improved Mana Regeneration
Description:
Mana regeneration increases by 4 per second.


Posted Image Time for Revenge
Description:
When the player receives a critical hit, there is a chance to get up to 6s buff what increases magical critical rate by 56%.


Posted Image Backwash
Description:
Out of combat mode reduces HP regeneration by 30, and increases MP regeneration by 30.


Posted Image Counterattack
Description:
When the player receives a hit, there is a chance to get a 7s buff what increases magical damage by 6%.
This effect can stack up to 5 times.
When the player moves, the effect is reset.


Posted Image Improving Magic Damage
Description:
Critical magical damage increases by 2 times.
[/spoilers]

Note:
  • This is a fast translation, most likely with some errors.
  • The names of the skills are not official.
  • Many combo skills are still missing from the list, during CBT5 almost all skills had 2-3 combos.
  • The level requirements for the skills are not included, the reason is that i couldn't find any accurate source for them.

Other sources:
GoHa.ru - Ветки скилов

#3
Fido

Fido

    Döner Dönater

  • Members
  • PipPipPipPip
Okay, this is insane o.0

Thank you very much for your hard work, LlexX!
Everything looks legit for me.

And let´s hope that XLGAMES don´t change too much in OBT :)
I didn´t want to do an update of my german class almanach because of too many possible changes in OBT.

Let´s Play Archeage - The German Archeage Video Magazine


The German Archeage Knowledge Base v2.0

The German Archeage Crop Report v2.0


"After resigning NCsoft I just chilled at home and my wife did not like it.
One day she said 'go out and play.' So I founded XLGAMES in order to
escape from the grouchiness of my wife and to separate my gamer life
from my wife. And I played World of Warcraft all day at the office"
- Jake Song

 


#4
Noremac

Noremac

    Community Member

  • Members
  • PipPip
Great work! Any idea when an organized list of the new skill combos will be available? or a new skill calculator?

#5
ArcheAdmin

ArcheAdmin

    Brand Manager Since 2010

  • Administrators
Good god those charts are just nuts. Like spiderwebs. Hopefully this is a good thing. :)

#6
Noremac

Noremac

    Community Member

  • Members
  • PipPip

Good god those charts are just nuts. Like spiderwebs. Hopefully this is a good thing. :)

haha thats what i was thinking, and thats why i asked if their was gone be an organized skill combo list anytime soon.. This looks awesome

#7
JohnnyViscerate

JohnnyViscerate

    Community Regular

  • Members
  • PipPipPip
Wow, go Llexx! I've been trying to put all this together myself... glad you beat me to it.


AASIG_zpsef3abc8c.jpg


#8
Miyafuji

Miyafuji

    Hidoi !

  • Banned
  • PipPipPipPip
This thing..... uuuuf.

OK, reading started.....

Posted Image


#9
CyclopsSlayer

CyclopsSlayer

    Donator

  • Members
  • PipPipPip
@Miya, that's right, make your girlfriend do all your homework and class build for you, jeez... ;)

#10
CLavish

CLavish

    Community Newbie

  • Members
  • Pip
Excellent work! Thanks for that!

#11
Galindruhek

Galindruhek

    Community Newbie

  • Members
  • Pip
Wow...thanks for all the work you put into that! ...Kind of makes me wonder though how much things will have changed by the time it comes to NA/EU...man I hope they find a partner over here soon!

#12
Entaro

Entaro

    Professional Strawberry Thief

  • Super Moderators
Ooooh, I like that skill combo chart. Too bad it's outdated. Tools like this will really help plan out a build.

#13
Galadhir

Galadhir

    Community Regular

  • Members
  • PipPipPip
/agree

#14
Malgam

Malgam

    Community Newbie

  • Members
  • Pip

Separated skill tree choosing:
Now when creating a character, the player can choose one from the four basic skills trees (Wild, Magic, Devotion, Combat).
After reaching level 5, the player is able to choose the 2nd skill tree, and at level 10 to choose the 3rd skill tree.
P.S: don't forget that you can change the trees any time at a certain NPC for some fee.


Does this mean you choose one of the four trees you listed when you start, but you can change it later? If so, when can you change out of one of those four?

#15
LlexX

LlexX

    The Gym Rat

  • Super Moderators

Does this mean you choose one of the four trees you listed when you start, but you can change it later? If so, when can you change out of one of those four?

Yes, you can change the trees whenever you want at an NPC, which is located at every bigger town, its working like this:
http://www.youtube.com/watch?v=2BE5_WoQEq4

Also the progress of the tree you replace will be kept (the level of the tree, not the skills you chosen from it). So that you can continue if switching back from where you left before.

#16
Amaterasu

Amaterasu

    Community Regular

  • Members
  • PipPipPip
Never done this before but....this need to be bumped! Also, maybe a sticky? Too many people seem to be missing this.

#17
Entaro

Entaro

    Professional Strawberry Thief

  • Super Moderators
Stickied it. Looking at the stickied list though I'm not sure how much it's actually doing. I guess I'll put a list of topics together in one post and sticky that sometime soonish.

#18
Amaterasu

Amaterasu

    Community Regular

  • Members
  • PipPipPip

Stickied it. Looking at the stickied list though I'm not sure how much it's actually doing. I guess I'll put a list of topics together in one post and sticky that sometime soonish.

You can un-sticky the skill trees I translated. They are outdated anyway.

#19
Fido

Fido

    Döner Dönater

  • Members
  • PipPipPipPip
We solved that by using only few main topics like the knowledge base and link the other guides to them.
Too much pinned threads could be very confusing ^^

Let´s Play Archeage - The German Archeage Video Magazine


The German Archeage Knowledge Base v2.0

The German Archeage Crop Report v2.0


"After resigning NCsoft I just chilled at home and my wife did not like it.
One day she said 'go out and play.' So I founded XLGAMES in order to
escape from the grouchiness of my wife and to separate my gamer life
from my wife. And I played World of Warcraft all day at the office"
- Jake Song

 


#20
Inporylem

Inporylem

    Donater

  • Members
  • PipPipPipPip

We solved that by using only few main topics like the knowledge base and link the other guides to them.
Too much pinned threads could be very confusing ^^


Indeed forum looks really confusing atm with so many pinned threads. Make one thread which points out all the guides in nice sections.