CURRENT PVP SYSTEM
MMORPG: How will PvP work in the game? Is it an open system?
Jake Song: The answer is half yes and half no. In ArheAge, players can attack
another player if they wish and can steal crops that the other user
raised. Such sandbox features can give fun, but it can create conflict
and disputes between players, and might damage the game play. Especially
free PvP is favored by some but hated by some others. So in ArcheAge
there is the trial and jail system. Players who kill another player
will be put under a trial by the other players and be judged whether the
activity was reasonable or not.
[Source: http://www.mmorpg.co...72/feature/5367 ]
Massively: Some Western fans have asked for PvP servers, and many of our commenters are very interested in
ArcheAge but are turned off by the fact that it has open PvP. Most sandbox games
default to free-for-all PvP these days, leaving these sandbox PvE fans
with nowhere to play. Are there any plans for dedicated PvP servers or
will it be left up to the players to avoid FFA areas on all shards?
Jake Song: I know that some players like PvP and some don't. ArcheAge
features a half-open PvP system. If a player kills another player of the
same faction, he/she will get penalty points. If a player's penalty
points (blood prints that appear after killing a player work as evidence
of a crime which leads to penalty points) reach a certain level, he/she
will be summoned to court, will receive a trial, and might be
imprisoned. Though ArcheAge is half-open PvP, it is not the
main fun feature. It will be developed as a game that PvE-lovers could
enjoy too, while also enjoying the PvP system.
[Source: http://massively.joy...ensual-pvp-inf/ ]
As the poll says. I'll change the options up if people want more.
Please +1 (green arrow on the right) if you feel like this poll is creating a healthy discussion on the PVP debate. ------>