To me kickstarters equate to an indie game and until I see a kickstarter games equal the polish and support of a AAA game, they are all off my radar.
As much as I hate to see it, too many mmo players are basing their enthusiasm on name only rather than using their experience playing MMO's to grasp exactly what kind of game suits their play style. Camelot Unchained is the perfect example, a kickstarter game (indie) that has more hype than most MMO's coming down the pike. Pretty much all the players know about it is that it has ties to the original DaOC creators and they assume that it will be DaOC2. To me DoAC was the best MMO I have ever played (hopefully soon to be overtaken by Archeage), but the facts I know about Camelot Unchained and the fact it is essentially another indie title, I have no interest whatsoever. While TESO is actually a AAA title, it is absolutely nothing like previous Elder Scrolls games but fans still flock to it I am sure expecting it to be Skyrim Online based on name alone.
I do find it great timing that this kickstarter is happening now after all these years. Now all the players coming to Archeage looking for UO2 have somewhere to go rather than try and change Archeage into UO2.
Well Star Citizen did raise like $100,000,000 over its goal on kickstarter, so there's one project that will turn out as "AAA", and if it doesn't... well... we can all lay to rest the idea that funding = polish.
Also how dare you call anything made by Garriot "indie", that man is god, or a god, and I will not stand for your frivolous slander!