If you weren't here for the first "ask XLGAMES a question" thread, don't worry, the rules are simple:
- Don't ask the following:
- Questions about ArcheAge's release date.
- Questions about ArcheAge plans for countries other than Korea.
- Questions about ArcheAge's release date.
- Don't repeat questions (read what others have asked).
- Be polite (don't attack the company or the game).
- If you think something is a problem, offer a constructive solution.
Think of ArcheAge's races, combat mechanics, monsters, music, geography, politics, graphics, etc. What do you want to know that hasn't already been answered?
Here's the questions we asked last time (and got answers for):
Quote
- Will there be different server types available? (PvP servers with loot on death, PvE servers with PK disabled, etc.)
- What are the penalties for dying? (Experience, money, debuff, and so on.)
- How extensive will ArcheAge's character customization be? Extremely detailed like Aion, or less?
- Is there a possibility that groups can be larger than six people? (Like Alliances in Aion.)
- Will relationships be available in-game? Marriage, kings and queens, etc.
- There's lots of food in ArcheAge, but can any of it go bad (rot) and make players sick?
- Regarding ArcheAge's art style: is it thoroughly medieval or will there be some "steampunk" elements?
- Are negotiations already underway to determine who will publish ArcheAge in North America and Europe?
- Jake, how do you get your hair to look so fabulous?
Try to be as specific and eloquent as possible when writing your questions. You never know who's going to read them!
Questions we have so far:
- Can we name our horses or boats? (Admin)
- ArcheAge's crafting system is currently very simple. Will it become more interactive, like Star Wars Galaxies' or Vanguard's? (Beryls)
- Death penalties during CBT3 were light. Will there eventually be more severe penalties for dying, especially via PK/PvP? (Cavarath)
- Why would someone build a house on the northern continent if it's safer and probably cheaper (taxes, etc.) to do so on one of the southern continents? (Cavarath)
- Can labor points be increased beyond 100 somehow? Can they be regenerated faster somehow? (Jojin)
- Can characters who enter into an in-game "marriage" share houses/bank accounts, etc.? (Veasna)
- What kind of rewards will be distributed through battlegrounds, or how will players use battleground points? (Entaro)
- The sea separating the two southern continents felt somewhat small during CBT3. Will it be widened, or is the current size final? (Entaro)
- Will there be a ladder system for battlegrounds or PvP? Something like GuildWars or Lineage 2's Olympiad? (proofi)
- Can ships be upgraded with better equipment? (proofi)
- Teleport books threaten to make carriage and airship travel useless, and the world feel smaller overall. How will teleportation be kept under control? (Dxx)
- How will court/jail summoning work? Are guilty players automatically summoned after evidence against them is submitted, or will guards or players have to catch the murderer? (Dxx)
- How will crafted gear match up against dungeon/raid gear? (Vunak)
- Has XLGAMES considered a "hardcore" server type (like Diablo 2) for players who want death to be much more unforgiving than it currently is? (Vunak)

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