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Online gaming’s most accomplished player vs player combat team - 14 Years strong.
Our hallmarks are professionalism, consistency of victory, experience, longevity and character.
100 members of our team have been with us over 6 years, we have 80 testers in Alpha and our team has more than 300 members.
We began in August 1999 in Ultima Online and have competed in every major MMORPG, on the respective hardcore PvP servers, since that time. For a more detailed account of our accomplishments, see our Combat Statistics or our History.
Focused relevant history:
In Age of Conan on Deathwhisper we built the first battlekeep across all NA servers. Deathwhisper combined FFA PvP side by side with leveling and gathering which proves our ability to fight for leveling grounds, resources and build a Battlekeep under fire.
In Shadowbane we dominated two servers - Treachery in which we baned and burned over 30 cities and never lost ours and then Corruption where the "best of the best" went. We dominated and won all our world wars and again, never lost our city. In Shadowbane to succeed you had to level, gather and build all while under an unforgiving FFA environment.
In Guild Wars 2, we earned a record of 72 wins and 4 losses. 55 wins were in Tier 1 and we never finished in 3rd place. We were a member of the most dominant alliance in GW2's history, The Titan Alliance, and went 30-0. [PRX] helped lead four servers in both the NA and EU brackets to world's best. We battled on the fields of the Henge of Denravi to Sea of Sorrows, across the Atlantic to dethrone Vizunah Square three times and then joined with a resurgent Jade Quarry to once again become world's best.
Finally, in TESO we are currently fighting across multiple campaigns (AB being our current primary) and our some of our ops have been posted here.
We look forward to the same success in Archeage and are always looking for a few good gamers and people.
So there were six of us that went out on an impromptu trade pack run last night during NA prime (me, Aly, Goodnews, Menion, Cten and Elaithe). We mostly had 1 pack each already made that had been sitting on the houses for a while so used those and since Aly and Elaithe didn’t have one yet, they snuck up north to make them out of sight (or so they thought). The plan was to have them make their packs, hop on Aly’s big ship and then rendezvous with us in the harbor … at least that was the initial plan. Shortly after Aly put the galleon in the water they were spotted by an enemy ship. And not just any enemy ship … another galleon that had approximately 12-15 reds from the guild Bushi on it.
So now Aly and Elaithe had to get to us, we had to get to them, all while being chased by an enemy warship. The tricky part would first become the four of us trying to board Aly’s ship while it was moving and being chased … 3 of the 4 of us made it (bet you can’t guess who missed! ) After some crazy evasive maneuvers, Aly somehow managed to get back by me and I was able to board the ship (while they were still being chased). See, if it had been a DPS we could have had Aly cut tail and run but he realized that they were going to need their only healer if they had to defend and made the decision to swing back and take that chance.
Now that we were all aboard, it was time to try and get some distance between us and the enemy galleon. This is not as easy as it sounds because of the speed boosts available on these ships and we found we really weren’t able to outrun them, even when they worked on getting the angle to fire upon us with their cannons. With Aly on the wheel, Goodnews, Cten, Elaithe and Menion all took up defensive positions on the cannons while I stood back preparing to heal my ass off. Well I should revise that statement … Goodnews tried to take up defensive position on a cannon and instead hit the key for the plank which jettisoned him from our ship. Whoops! Fortunately he was able to get up and around while doing some amazing damage to the enemy before coming back to our ship.
Over the course of the next minutes, the enemy tried to board us multiple times (we fortunately thwarted those attempts) and Cten made the move to try and distract them by flying towards their ship in an effort to help our ship get away. I still have no clue how he managed it, but he not only got on their ship but had control of the captain’s wheel until they eventually kicked him off. Oh but he wasn’t finished. He zipped and zagged his way to their anchor and dropped it which completely stopped them in the water. Now theoretically this would allow us a chance to flee on our galleon and put some distance there but we opted to stay and fight and fight we did. We continued to fight them off as they tried to board and they did manage to kick Cten off their ship once and for all but his death was not in vain as we kept going and Cten made the long trek back to us on his clipper.
We had a decision to make as we were now down 1 from our 6 person crew and they still had a good 8-10 on their ship. Menion then decided to step up and lead the charge as he hurled himself (pack and all) onto the enemy ship followed by our DPS. Aly did a phenomenal job in not only keeping the buff up on our ship to keep the enemy off but also maneuvering close enough to the enemy ship so that I could keep our guys healed in a very intense fight. Before we knew it, we had killed or ejected all the enemy players from their ship and had control of it. As we started to take their ship to sea to destroy it, the remaining 2 enemy valiantly boarded Aly’s ship (since it was just me and him there) in an attempt to take it over. Fortunately our guys reacted fast and came to take them out but not before the enemy was able to despawn their ship.
All in all, it was an amazing ongoing naval battle and everyone had at least one pivotal moment in the fight that kept us going. So, I wanted to share that story because it was a blast to be a part of (Aly has video and will get it up as soon as he’s able to) and I wanted to give major props to everyone out there last night who fought hard, fought together and really just rocked some socks. It’s fights like this that are an example of what PRX is and what it does, regardless of the odds and what I can’t wait for our newer faces to experience as part of the PRX war machine.
Here's a video guide created by our guild to help our members and the AA community.
Our guild has a full suite of class guides, leveling guides, crafting guides, farming guides, raid leading strategies etc. We’ve built this information over the last couple years in our time testing the game in the alpha, KR servers and RU servers.
This information, combined with 14 years of experience winning wars and an army of disciplined soldiers ready for PvP have provided PRX with the kind of war machine needed to continue our legacy of victory.
We held another raid in Auriel’s Bow tonight with 80 people. Both red and blue have consistently 2v1′d us for the last few days and tonight was no exception. We pushed on the west side against blue and leapfrogged the battles and took keeps deep in enemy territory. We took all but one of Blue’s keeps and fought their entire force at their home keeps. This created some massive fights against 100 blues.
Unfortunately as we were successful on the west side of the map the east side started to get desperate as red was pushing into Faregyl. We broke off the destruction of blue and jumped to the other side of the map and took out Blue Road Keep. This was undefended and we made a new guild record on capping a keep. From first engagement to capture was 4m14s. From then we pushed north and began taking territory. We took out a couple more keeps and began making a push to the scroll. This push broke red (most of them logged off) and we took both their scrolls.
Guild Wars 2 was another one of those hallmark "everyone will play" pvp games and it has not disappointed. In beta weekend 3, we did a trial run with the Titan Alliance (Condemned, Dusk Till Dawn, Synapse, Ginnunga, The Elite to name just a few) and were unanimously voted in. Our main nemesis was the Ascension Alliance (Team Legacy, Lords of the Dead, Darkhand, etc) who did a lot of forum posturing pre-final release and had, on paper, hundreds more players than we did. The Ascension Alliance went so far as to attempt to build an entire server community on Northern Shiverpeaks, all with the goal of community and WvW dominance.
The game began with 24 hour matches, the first few being bugged with scores beginning thousands of points in random directions or having "ghost matches" where you would be fighting 5 or 6 servers at the same time in a bugged fasion. However, this was quickly fixed and the game began in earnest. The first two matches in quick succession we made short work of the Ascension Alliance and they quickly dropped all pretense of "server community" and fled off Northern Shiverpeaks to Eredon Terrance. At this point we were the undispusted best server and alliance of GW2. We were the kings of tier one, defeating all servers that rose to challenge us and going a world best 30-0. We defeated the Ascension Alliance (TL, LoTD, DDH) eight times, Stormbluff Isle (and guilds like Sinister and Lords of Death) seven times and Jade Quarry, the server that would eventually dethrone us, six times.
With success, many negatives followed. We had a lot of "coattail riders" join our server, Henge of Denravi, which meant the WvW queues were hours and hours in length, and boredom among our own alliance. Having beaten all other good servers over and over again and having them quit faster and faster each match, our alliance broke up for new challenges and lost to Jade Quarry. We stood as the only guild to keep fighting during that match as even our allies stood down to weigh options.
Since everyone left us to fight alone and the coattail riders left the server, we made the decision to move to a lower-tier server that needed our help. We chose Sea of Sorrows and so did some other solid NA guilds. Sea of Sorrows already had a strong Oceanic presence and they had been publically asking for help for a long time. We joined and went undefeated week upon week until we hit Tier 1 and dethroned the champs for many weeks becoming world's best.
It was at this time that we had accomplished almost everything the game had to offer and sought a new challenge. For this reason we shipped across the Atlantic to Seafarer's Rest, an EU server in Tier 2. Once there, we battled and helped the server get into Tier 1 to face the mighty beast known as Vizunah Square. Over the next 5 matches we won 3 times and became the world's best in the EU bracket. However, with some connection issues and a longing for NA, we chose to head home to the NA bracket.
Sea of Sorrows was still the best server and therefore we decided on the challenge and joined Jade Quarry, a server with a lot of heart but no wins in months. We worked hard to mesh with the proud veterans of the server and once again helped it climb to the top of the mountain by dethroning the champs over and over again.
With nothing more to accomplish, we retired with a world's-best record of 72 wins and only 4 losses. 55 of those wins were at the pinnacle of competition, Tier 1, and we never came in 3rd place. We were also a member of what will always be Guild Wars 2's best alliance, Titan Alliance.
Tonight we had an all call in the Wabbajack campaign, which was the only campaign where a side had more than 1 bar throughout the night. 30 of us found the Dominion pushed back to Faregyl and Alessia early in the night. We pushed the enemy off of our home keeps and toward BRK where we spent most of the night. Our primary objective was to recover the two scrolls that red had stolen from us. We broke off the main assault at Arrius to sneak the scroll of Alta Doon at Kingscrest, but were rebuffed by some Ebonheart that were spamming the mage mercs which became invulnerable.
After this battle we needed to hop to the west to defend against the Daggerfall invasion. They were pushing on Roebeck and we charged them back to the farm and all the way to Nikel and then Ft. Ash.
After the west flank was protected we resumed our assault on the Pact and marched from Alessia over the bridge to Sejanus, then BRK and then Arrius.
After Arrius we led the assault on the Ebonheart home keep of Kingscrest, which housed the scroll of Altadoon.
We were able to take the scroll and Dune/ChuckSavage recovered it and began the long march to the south. Meanwhile the enemy was invading our territory. We rushed to Alessia to defend an attack. This picture was taken seconds after we arrived, this elite group of Red were seconds away from capping Alessia but we arrived on time and fought a close battle for our keep.
As we fought this battle the enemy broke into Roebeck to take back their scroll. We waited at the Alessia-Roebeck bridge and ambushed them there. HidrOxi recovered the scroll and we ended the night by spiking two scrolls.
Tonight PRX engaged in a large battle with the West. They formed two full raids and invaded PRX Village. We rucked up and engaged them, defeating them on the open field, pushing them into the Nui Shrine, then pincering their counter attack. Finally we pushed them off our land and created a human chain to block the invaders.
One of them was streaming, the fights in Ynystere start a 46 minutes in: