Hi. I was wondering if anyone could explain how (if?!) leveling up and/or skill tree selections affects your stats. I have been playing the Korean version for about a month and leveling up various characters to the teens for comparison. As far as I can see, all of their main attributes (Ex. strength, intelligence, agility, etc) increase the same (2 per level). As well, I cannot see an significant differences with the more detailed stats (Ex. detailed offensive, detailed defensive, etc.) In fact, it appears that when leveling up, some of these stats even dip down and then up later.
I am already aware that item use can have impacts on such stats. Again, my question is about leveling up and/or your choice of the three skill trees. Does leveling up affect characters with different skill tree selections in different ways or does just everyone character get a 2 point increase per level regardless of what skill trees they select?
Further compounding things are the point allocations to the different class names. Certain English and Korean sites assign numbers between 5-11 to the following categories: physical damage, magic damage, defense, curses and buffs (or create specialized 'pie charts' about them). What do these numbers mean?? I have found no explanation in either English or Korean sites about what these numbers mean. Do they relate somehow to the basic attributes or the more detailed stats? If so, how?
If anyone can even shed a tidbit of information about my inquiry or direct me to a site that does, Korean or English, that would be great!! Thanks again. Sorry for the lengthy email.