ArcheAge Source: Answers to Your Post-CBT3 Questions! - ArcheAge Source

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Answers to Your Post-CBT3 Questions! Sorry it took so long, enjoy them!

#41
User is offline   Eligor 

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Where exactly have they said that? I have never seen them talking about having different types of death penalties? I would really like you to give me your source because it is really interesting and I would be relived if its confirmed.


It's in an earlier Q&A, this ain't the first one we did and also other fansites have done the same thing. If you just searched a little bit before going on a crusade...

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Archeage-Source: Will there be different server types available? PvP servers with loot on death, PvE servers with PK disabled, for example.

Jake: Yes. It is not final yet, but we plan to have different types of servers. For example, there will be a PvP server where you can even PK characters of your own faction or alliance and a separate server where you can only PK those of the opposing sides.


They also said they will look into different server type rulesets. It's all here if you just search a little bit...

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What Cavarath has said is completely representative of the opinion of a whole community. That does not make only Cavarath, that makes hundreds/thousands of players who believe in ArcheAge. And I'll tell you one thing, if people want to try out a sandbox for the first time, let them try something that looks at least like a real sandbox, not a themepark with sandboxish features on top. And no, having a decent death penalty,craftbased equipments and no teleportation is not hardcore.


I'm am tired of this "Represents everyone" malarkey... It represents you maybe, and you 2 aren't the only people in these forums. You have no way of knowing how many of the community it represents because we have seen both sides voiced here, not counting the staff that just got annoying over someone bashing a game without any clue about it in the first place. The game is under development, period. They might add a death penalty, they may not add a death penalty, you people just ignore everything and focus on the small things. In the Q&A they said they are thinking about Death Penalty, they didn't say "We won't be adding death penalty".

We have not seen the finished product so stop calling it a wow clone because it is not. All you do now is ruin it for everyone because people walk in, see a bunch of people on a crusade calling the game a wow clone and think "Right, community in this game is as crappy as the rest". I refrain from using harsh language but from discussions I've had with some members you only manage to make yourselves look bad for judging a game you have no idea about.

Jake Song is trying to create an MMO that represents him, having said that his biggest success is Lineage so it's been expected that the game will have heavy influence for the Lineage series which isn't exactly sandbox. Sandbox games can not survive long enough to be profitable.

EvE is barely sandbox, there is no world around you to shape, it's in space and any space MMO can be considered a sandbox game. You can create corporations, sure, and go to war or whatever but other than that you don't build houses or anything that actually leaves a mark to the world, would start being a sandbox if they added -let's say- the ability to destroy planets. But even now you see EvE being in a decline after a cash shop was introduced and the developer team decided to go berserk.

Anyway, if you guys want to bash Archeage just create another thread because this is getting seriously retarded, you have half a dozen people explaining how the game is being changed during each beta phase and how there is nothing really solid, and yet you keep saying the same things... A broken jukebox that plays the same track over and over.

Now if you want to leave Archeage, then by all means do so, we are not forcing you to be here, it's a fansite made for fans of a game. The only reason most people even bother replying is because these comments are misleading to people who just joined or haven't been following Archeage as much as some others.

This will be the last time i post on this thread as my next post probably won't be very "staff-like", I just see myself repeating the same things every post because the arguements are always the same. Yes, the game isn't hardcore sandbox. Yes, the game features Open PvP. Yes, you won't die of dehydration. Yes, we or XLGAMES never said this game will just be purely sandbox they are trying to take MMOs to the next level, that's what this is all about, trying to mix the 2 generations together to come up with a next gen game and they are doing splendidly so far.

Last but not least, just because I can't really stop laughing over this.

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That does not make only Cavarath, that makes hundreds/thousands of players who believe in ArcheAge. And I'll tell you one thing, if people want to try out a sandbox for the first time, let them try something that looks at least like a real sandbox, not a themepark with sandboxish features on top.

All we see are 2-3 people clinging desperately over a single Q&A trying to prove to people that Archeage isn't a hardcore sandbox MMO, which nobody said it was. It's a blend between sandbox and what you people call "themepark". The numbers of people opposing your crusade (I will keep calling it a crusade since this is what it is, you use something minor to try and convince people of something) are more than 3, so statistically speaking you are the minority here not the majority of hundreds and thousands of players.
Let's all pretend there's something really important written here...

#42
User is offline   Izure 

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View PostEligor, on 11 August 2011 - 10:45 AM, said:

Cavarath, honestly you are not even reading, just got all caught up with saying the game is a "WoW clone with sandbox elements"


They have said there will be atleast 2 types of servers, each with different set of death penalties. Also how do you know you will only go to jail for 5 minutes? Moreover, being flagged as a criminal by your own faction and having all those players come after you is something you have to think about before killing someone.


3rd Island anyone? Or maybe remind you that the game is RvR with player factions and what not... If you kill the other faction then you gain rewards in your faction. There's also pirate faction that's there to screw things over for the players as you can have pirates just blockade a city's port and even launch an attack on the city itself. But honestly, you have no right to talk about something you haven't experienced or seen it's final version.


Most sieges are meant to happen between guilds trying to control more territory or defend their existing territory. Winning guild either get's access to new resources or keeps it's access to the old ones in it's territory. Last I heard having to work to get something made it indirect reward. Again something you haven't got a clue about and yet you bash it around.


Archeage has minimum instances, period. Jake Song and rest of the developer team don't like them but they have pointed out it would be a great way to show off the engine. We will probably see some instances but nobody ever said that Archeage will be packed with them, quite the opposite infact with Jake Song saying that he feels like the MMOs out there just feel like lobbies to instances instead of an open world. Once again something you haven't experienced and base it off virtually nothing you have experienced. The world is huge and feels living to anyone who played CBT, and even then we only got to experience a small portion of the game.


Ahh yes, and again you know how the game's economy will work because you have played the game and used some kind of psychic power to see into the future ~1 month after game release. Let's be honest here, nobody... neither me, you, or anyone here, not even XLGAMES themselves know how the economy will be like after release. Each territory develops it's own playstyles and that affects the economy as well. Again something you should stop bashing without evidence.

XLGAMES have never said the game will be a themepark at it's core or a sandbox. They are trying to creating what they believe is a good game and they have the experience to know how to make a good game and get money out of it, because let's face it here... if you don't get money out of something you spent developing for years then you just failed at your job.

So, before mindlessly bashing a game like some kind of twitching zombie refusing to let go, think of what you really know about the game and what evidence you have that some parts of it won't work. The game isn't called "Cavarath's Playground", they aren't developing the game just for you, it's a game designed for many people who might not be hardcore sandbox players but people trying a sandbox-like game for the first time.


Ok so you gain rewards, what do they lose, whats the point of being a PK/Pirate if no reward is involved, sounds stupid to me.

This game has RvR but is not RVR lol.

Perhaps you should take your time reading his posts, and all the facts that he brought up about other games that tried and failed the same features.

Seriously fanboys take a step back for a sec, and listen to his points.

No death penalty for both good/evil players will mean meaningless open pvp, why add it then? sounds like a useless feature.

No item decay= WOW economy, AKA terrible.

These are things that have been proven to ONLY work in themeparks, because the game isn't open and does not depend on the community to survive, because everyone is a HERO yay!!!!

Hes trying to help the devs out by bringing out facts about other failures in the past.
So before mindless bashing people posts because you don't agree with it, try to look passed your fanboyism. Thanks
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#43
User is offline   Eligor 

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I won't really bother arguing, I am reading the posts as is everyone here. What you don't seem to understand is that the game is still under development, a lot of the arguments shown here are simply speculations as the mechanics discussed have neither been finalized or shown in the Beta Tests yet.

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Hes trying to help the devs out by bringing out facts about other failures in the past.
So before mindless bashing people posts because you don't agree with it, try to look passed your fanboyism. Thanks


You will see that we have tried to point out flaws in his arguments, nobody is bashing anybody. But then again see what you are doing, arguing about a game you have not played and mechanics that are still being worked on. The staff as well as some other users here have been following the game for longer than others and as such they have a deeper insight into where the game is headed.

This is not fanboyism, this is called annoyance because there is no constructive discussion here, it's just Cavarath and supporters repeating themselves and ignoring any answer given because they don't like it. Before actually accusing me or anyone here, look at what you are doing to this thread and the responses you have gotten.

PS. XLGAMES will not bother with arguements of this kind because simply, they don't have to. They want constructive comments on mechanics that have been shown in Beta Tests so they can finetune them.
Let's all pretend there's something really important written here...

#44
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View PostIzure, on 11 August 2011 - 12:56 PM, said:

No item decay= WOW economy, AKA terrible.

They said they were considering item durability decay. Did you read the entire Q&A, or only the bits you wanted to read to justify your assumptions? :l

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View PostEligor, on 11 August 2011 - 12:46 PM, said:

It's in an earlier Q&A, this ain't the first one we did and also other fansites have done the same thing. If you just searched a little bit before going on a crusade...


They also said they will look into different server type rulesets. It's all here if you just search a little bit...


I am not going on a crusade, I'm actually really happy about what you said, and I just wanted to verify the information you've given. Also I have read and even translated many interviews with XLGames and have never heard of such a thing.

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Archeage-Source: Will there be different server types available? PvP servers with loot on death, PvE servers with PK disabled, for example.

Jake: Yes. It is not final yet, but we plan to have different types of servers. For example, there will be a PvP server where you can even PK characters of your own faction or alliance and a separate server where you can only PK those of the opposing sides.


Yea, as I thought, they've never mentioned the possibility of having special death penalties for each type of server.


View PostEligor, on 11 August 2011 - 12:46 PM, said:

I'm am tired of this "Represents everyone" malarkey... It represents you maybe, and you 2 aren't the only people in these forums. You have no way of knowing how many of the community it represents because we have seen both sides voiced here, not counting the staff that just got annoying over someone bashing a game without any clue about it in the first place. The game is under development, period. They might add a death penalty, they may not add a death penalty, you people just ignore everything and focus on the small things. In the Q&A they said they are thinking about Death Penalty, they didn't say "We won't be adding death penalty".


ArcheAge Source is not the center of the world. There're planty of other forums/websites dedicated to ArcheAge online. And you would be surprised seeing the number of people who were extremely disappointed with this interview; litteraly it really put them off. And I'm not even mentioning the people I know and the communities I've met on other games who thinks exactly the same. I'm sorry that doesn't make only 2 people, definitely not. And do you know why? Because we are a community of players that is used to a particular style of gameplay, which we are expecting to find on ArcheAge. Do you know how many people I've seen saying "Hey I would like to play a bandit, is there any loot system on ArcheAge?"? I think you can guess how they felt when they figured out that it wasn't possible and that it would probably never be possible.
You are the one trying to say that your opinion represents everyone, by demeaning what we've been tryin to say. We are not everyone and we never pretended to be everyone. I'm just saying what we say is representative of the opinion of similar players, representative of people of our kind. So please can you stop believing that you and people of your kind are the only one following ArcheAge, and that what YOU wish for the game is what everyone and anyone wants for the game, and also that your opinion is the only one worth paying attention to?
We have different expectations, and eventually some people will be satisfied while others will not, but if you want us to keep our expectations for ourselves you will have to find other arguments. For the moment they said they are NOT considering other death penalties, so let us make them fucking understand we want them to do so.

View PostEligor, on 11 August 2011 - 12:46 PM, said:

We have not seen the finished product so stop calling it a wow clone because it is not. All you do now is ruin it for everyone because people walk in, see a bunch of people on a crusade calling the game a wow clone and think "Right, community in this game is as crappy as the rest". I refrain from using harsh language but from discussions I've had with some members you only manage to make yourselves look bad for judging a game you have no idea about.


So we should not critisize something which is not final? You say we have no idea? What's the point of doing Closed Beta then? What's the point of sending our feedbacks to XLGames? Oh sorry I forgot that, since you and I have different opinions, we do not have the right to say what we like and dislike about the game. I've not yet called ArcheAge a WoW Clone, nobody has really. But comparing it to WoW does make sense, knowing that WoW is a symbol when it comes to themepark games. I think we simply meant that we were afraid ArcheAge will eventually choose the theme park path, because if you know what you're talking about you should be aware that it is not possible to make a game 50% themepark 50% sandbox, since the bases needed for each type to be enjoyable, are different, not to say opposed. Note that you would have understood that if you bothered reading more carefully, shame for you, because you just sound ridiculous here.


View PostEligor, on 11 August 2011 - 12:46 PM, said:

Jake Song is trying to create an MMO that represents him, having said that his biggest success is Lineage so it's been expected that the game will have heavy influence for the Lineage series which isn't exactly sandbox. Sandbox games can not survive long enough to be profitable.


Jake Song doesn't own half of ArcheAge, he won't be able to do whatever he wants with it. Lineage was not a sandbox but they decided to make it more sandboxish than themeparkish, and that is what we were expecting of ArcheAge. Surprinsigly enough it doesn't remind me of Lineage yet. Talking about what a developper has made in the past doesn't prove anything. Just look at what the team previously in charge of Lineage III has made. Yes, they have made TERA Online.

View PostEligor, on 11 August 2011 - 12:46 PM, said:

EvE is barely sandbox, there is no world around you to shape, it's in space and any space MMO can be considered a sandbox game. You can create corporations, sure, and go to war or whatever but other than that you don't build houses or anything that actually leaves a mark to the world, would start being a sandbox if they added -let's say- the ability to destroy planets. But even now you see EvE being in a decline after a cash shop was introduced and the developer team decided to go berserk.


Shaping the world around you is just one sandbox features out of so many. But gosh, how can you say EVE is barely a sandbox?
Sandbox games and Sandboxyish games can be profitable, not being the new World of Warcraft doesn't mean not being profitable, and no EvE is definitely not declining yet.

View PostEligor, on 11 August 2011 - 12:46 PM, said:

Anyway, if you guys want to bash Archeage just create another thread because this is getting seriously retarded, you have half a dozen people explaining how the game is being changed during each beta phase and how there is nothing really solid, and yet you keep saying the same things... A broken jukebox that plays the same track over and over.

Now if you want to leave Archeage, then by all means do so, we are not forcing you to be here, it's a fansite made for fans of a game. The only reason most people even bother replying is because these comments are misleading to people who just joined or haven't been following Archeage as much as some others.


Of course its just a CBT, of course the product is not final yet. Things can still be modified, but sometimes things are set and that's it. Also I'll remind you that you are on a forum, we are here to express and share our opinions about the game. We are not just going to leave because we are unhappy we are going to say how unhappy we are. We are doing so because we hope it will be modified, but we never know whether they'll listen to us or not, so let us be disappointed. If you can't deal with it, make your own forum, you will be able to discuss about how awesome and how "not final" ArcheAge is, with yourself.

View PostEligor, on 11 August 2011 - 12:46 PM, said:

This will be the last time i post on this thread as my next post probably won't be very "staff-like", I just see myself repeating the same things every post because the arguements are always the same. Yes, the game isn't hardcore sandbox. Yes, the game features Open PvP. Yes, you won't die of dehydration. Yes, we or XLGAMES never said this game will just be purely sandbox they are trying to take MMOs to the next level, that's what this is all about, trying to mix the 2 generations together to come up with a next gen game and they are doing splendidly so far.


Surprisingly enough I also see myself repeating the same thing. You're not even reading what people say. I've been following ArcheAge for more than a year and we never fucking thought ArcheAge would be a real hardcore sandbox. We just know that it will either be more sandbox oriented either more theme park oriented, because you can't make it 50/50. We believed and hoped it would be more sandbox oriented, and we realised that they probably prefered the themepark approach. That's it, now just read what people have to say, and you won't be repeating all this bullshit all over and over again, believe me.


View PostEligor, on 11 August 2011 - 12:46 PM, said:

All we see are 2-3 people clinging desperately over a single Q&A trying to prove to people that Archeage isn't a hardcore sandbox MMO, which nobody said it was. It's a blend between sandbox and what you people call "themepark". The numbers of people opposing your crusade (I will keep calling it a crusade since this is what it is, you use something minor to try and convince people of something) are more than 3, so statistically speaking you are the minority here not the majority of hundreds and thousands of players.


Keep believing the sun shines out of your ass. If you could see further than ArcheAge source, you wouldn't be spreading all this nonsense over here. I think I have explained my thoughts properly before that post, heck I even think I've been polite enough, but you're a complete and utter idiot. Can't really find another name for someone who keeps pretending not to understand what other people have to say.
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#46
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View PostShark, on 11 August 2011 - 04:52 PM, said:

Yea, as I thought, they've never mentioned the possibility of having special death penalties for each type of server.

Rulesets normally include death penalties. Just because they didn't say something doesn't mean it won't happen. The opposite is also true.

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Jake Song doesn't own half of ArcheAge, he won't be able to do whatever he wants with it. Lineage was not a sandbox but they decided to make it more sandboxish than themeparkish, and that is what we were expecting of ArcheAge. Surprinsigly enough it doesn't remind me of Lineage yet. Talking about what a developper has made in the past doesn't prove anything. Just look at what the team previously in charge of Lineage III has made. Yes, they have made TERA Online.

You're right, Jake Song doesn't own half of ArcheAge, he owns it all, because he owns XLGAMES. Yeah, really. He can do whatever he wants.


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Keep believing the sun shines out of your ass. If you could see further than ArcheAge source, you wouldn't be spreading all this nonsense over here. I think I have explained my thoughts properly before that post, heck I even think I've been polite enough, but you're a complete and utter idiot. Can't really find another name for someone who keeps pretending not to understand what other people have to say.

Mind showing me this community of people who wanted ArcheAge to be more hardcore? Where are they? The Darkfall forums? MMORPG.com? I'd love to know. Maybe they were feeding off of incorrect info from other fansites. I'd love to help people see the light. :)

#47
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View PostShark, on 11 August 2011 - 04:52 PM, said:

Full Loot is just one sandbox features out of so many.

Sorry :lol:

Anyway on a serious note as I'd like to actually talk about what some of these things mean.
I'm sorry I wasn't around to offer in a question, by the time I wasn't busy the questions were off, story of my life.
But I would have loved to ask.

We've seen many things that promote player interaction with the world. How about player to player interaction, specifically, what would promote a player to take the risk of becoming a pirate and kicked out of their faction, besides "bloodlust"?

Personally I think something like a separate "inventory tab" for crafting materials which could drop or some may drop on death might be viable. Apply it to ships, ships have a storage with a similar tab, so raiding ships would be potentially worth the effort.
Just something within the system that may allure a player to the dark side, as opposed to just someone who plainly wants to be an arse.
"As instanced dungeons became popular, the whole world of MMORPGs became an entrance lobby to instanced dungeons. In my opinion, today’s MMORPGs are like theme parks – guaranteed fun with limited choices." ~ Jake Song

“Great ideas are often opposed by violent reactions of mediocre minds.” ~ Albert Einstein

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#48
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I don't really wish to reply with a wall of text that is just 3 paragraphs repeating themselves so I'll just say this.

Yes, we are fans of Archeage. Every staff member of a fansite, of any game, is a fan of the respective fansite's game. It's kinda expected, isn't it?

Now I will admit I've skimmed through the reply because there's nothing there for me to read, just another guy nerdraging because the game isn't tailored to his exact style.

Accusing me or anyone of trying to force their own opinion on others actually makes you look like a dictator because that is exactly what you are doing. The manner of our replies depends on the manner of your posts, period. We are not trying to force anything onto others, we are trying to point out things you are ignoring and yes, if someone has been following a game for over a year now then he probably knows something more than someone who's followed it for a few months. I like how all this get's jumbled up to make you look like the good guy here when you are constantly contradicting yourself.

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Sandbox mode

In a game with a sandbox mode, a player may turn off or ignore game objectives, or have unlimited access to items.[45] This can open up possibilities that were not intended by the game designer. A sandbox mode is an option in otherwise goal-oriented games and should be distinguished from open-ended games with no objectives such as SimCity.[45] Another popular Sandbox Mode based modification is Garry's Mod, also known as Gmod for Half Life 2. It has a variety of different uses, the main being the sandbox gamemode, allowing you to do whatever you want with everyday, normal items, or just have a firefight with your friends. The game is highly mod-able too. The "god mode" offered by many combat games and level editors effectively convert them into sandboxes, allowing the player to explore every nook and cranny of the game map without having to fend off enemies.
Source: http://en.wikipedia....ay#Sandbox_mode


That's what sandbox is, free roam and the ability to change the world around you, nothing more and nothing less. More would mean you are venturing into RPG territory. Before being a fan of a genre take some time to understand what the genre consists of.

What people have to say. Since page one:

Shinaji: Cool with it, waiting till finished product before deciding.
Cavarath: Rage quit, nothing to say other than they are dissapointed (Comes back to bash more later)
Sleepy: Disapointed with no real feedback as to why.
ohiojosh78: "AA is the most promising sandboxish game coming out, it's just a bit of a disappointment but then again no game is perfect to everyone. "
PsychoPigeon: "Then leave, you think too much of yourself yet you contribute nothing. Just because there will be no crappy player loot you call it a WoW clone, pathetic."
moneda: "Not to the morons; and I hope they do leave. This forum and the game's overall community would be better without them."
Gimfain: I really dislike that they will be awarding gear from battlegrounds. They are fun as a distraction but should in no way be a main part of the game like they are in wow/warhammer/rift. Nothing kills outdoor PvP like instanced PvP for purples.
Valadhiel: Same as Shinaji
That's about it, omitted comments from staff and people who are just speculating on stuff. May have missed a couple, sorry but not going to spend an hour composing a reply that will just be ignored or turned to something it isn't.

I don't see any clear majority there, not sure how you can. And I'll ask the same thing as Admin, where are all these hardcore sandboxers (who don't even know what sandbox is)? Your reply will probably be "on other forums", in that case provide links.

As for the sun shinning out of my ass and not seeing past Archeage Source. We are one of the biggest communities for Archeage, I see past it surely but then again, I'm not gonna go about linking forum posts from a dozen different forums to come up with a point. What I post here are things I know about the game though interviews and Q&A. On the other hand I don't see you providing any evidence other than just posting the same thing over and over and trying to pass it off as criticism or feedback when it's just truly a bashing post because the game let you down. Nobody is holding you here, if you want to leave then leave, just coming back here to post meaningless posts shows that that is not really your intention.

Again, you can reply on any manner you wish but keep in mind that the manner of your -and every other member's- posts is also the manner we will be replying at. We are free to be fanboys/girls and defend the game because we really are fans of what Jake Song and his company are trying to create. If you want to post real feedback then try to do so in a mature way. Make a new thread, direct people there and start a constructive argument instead of being absolutely sure than it just won't work out.
Let's all pretend there's something really important written here...

#49
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View PostArcheAdmin, on 11 August 2011 - 06:00 PM, said:

Rulesets normally include death penalties. Just because they didn't say something doesn't mean it won't happen. The opposite is also true.


Eligor wrote XLGames said there will be different types of death penalties. I am just saying they never mentioned this, I'm not saying this will never happen.


View PostArcheAdmin, on 11 August 2011 - 06:00 PM, said:

You're right, Jake Song doesn't own half of ArcheAge, he owns it all, because he owns XLGAMES. Yeah, really. He can do whatever he wants.


He does not own it all, neither does XLGames. XLGames owns 45% of ArcheAge budget, the other 55% belongs to investors. Therefore, Jake Song and XLGames do not owns 100% of the game, they don't even own half of it.

(http://www.gamerzonl...de-lineage.html = 15M from investors, 10M from XLGames /edit: probably not 45%/55% but my point is XLGames does not fully owns ArcheAge)



View PostArcheAdmin, on 11 August 2011 - 06:00 PM, said:

Mind showing me this community of people who wanted ArcheAge to be more hardcore? Where are they? The Darkfall forums? MMORPG.com? I'd love to know. Maybe they were feeding off of incorrect info from other fansites. I'd love to help people see the light. :)


How about you go and have a look on ArcheAge-Portal.net?
(http://www.archeage-portal.net/en/component/kunena/33-pvp/3990-re-when-did-this-become-wow-with-sandbox-features.html#4103
http://www.archeage-portal.net/en/component/kunena/32-game-mechanics/3214-lack-of-a-death-penalty.html
http://www.archeage-portal.net/en/component/kunena/33-pvp/3180-general-pvp-problems-thread.html
http://www.archeage-portal.net/en/component/kunena/43-questions-and-answers/3536-more-sandbox-wanted-please-vote-to-get-heard.html
http://www.archeage-portal.net/en/component/kunena/42-reviews/3325-archeage-3cbt-review-aaportalnet.html
and that's just a sample.)

There are other websites dealing with the subject, some of them are much bigger than ArcheAge source and they gather much more than just ArcheAge fans but they are in a foreign language, so I doubt you will understand anything, seeing how close-minded you are, I doubt you can speak another language than your own.

I still can't believe you think that only people like YOU are following that game, with only 4 or 5 people on this thread to back up what you say. I'm not saying there're just 5 people thinking like you in the whole gaming world, of course there are shit loads of people like you. What I mean is there's also planty of people who think differently, and they are expecting different things from ArcheAge, some of them are even expecting this from MMOs in general. If you had met enough people in the gaming milieu, you would know this.

How self centered could you be seriously...
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If you commit a crime such as indiscriminate murder, theft, or assault
and there is evidence to prove your guilt,
you will receive a crime point.


This is quoted from the official ArcheAge website. I'm quoting this to point that theft is possible, also theft practically means loot. So there is a certain form of loot in game, we do not know what is it exactly, but the fact is that it exists.
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I'll just point out how Cavarath backs up the same stuff as our staff in the very first link you posted. Honestly now...

As for being self centered... I speak Greek, English, French, Japanese, a bit of Korea, Italian so throw any links you wish my way. Not knowing a ton of languages doesn't make you self centered, people may not have time to learn a second or 3rd language.

AAportal links you gave us are about the same number of people doing exactly the opposite of what you are doing here.

Edit: @Hazujin Yeah, just limiting it to PK and letting people go pirate isn't exactly something they would do. I'm sure they have some things in mind along with stealing.
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View PostShark, on 11 August 2011 - 07:13 PM, said:

He does not own it all, neither does XLGames. XLGames owns 45% of ArcheAge budget, the other 55% belongs to investors. Therefore, Jake Song and XLGames do not owns 100% of the game, they don't even own half of it.

(http://www.gamerzonl...de-lineage.html = 15M from investors, 10M from XLGames /edit: probably not 45%/55% but my point is XLGames does not fully owns ArcheAge)

Venture capital does not mean the investors have a stake in the company. Only after a company goes public do those VCs (investors) get spots on the board of directors. Before then, (normally) they have no power. I don't think XLGAMES is public, but don't quote me on that.

Quote

How about you go and have a look on ArcheAge-Portal.net?
(http://www.archeage-portal.net/en/component/kunena/33-pvp/3990-re-when-did-this-become-wow-with-sandbox-features.html#4103
http://www.archeage-portal.net/en/component/kunena/32-game-mechanics/3214-lack-of-a-death-penalty.html
http://www.archeage-portal.net/en/component/kunena/33-pvp/3180-general-pvp-problems-thread.html
http://www.archeage-portal.net/en/component/kunena/43-questions-and-answers/3536-more-sandbox-wanted-please-vote-to-get-heard.html
http://www.archeage-portal.net/en/component/kunena/42-reviews/3325-archeage-3cbt-review-aaportalnet.html
and that's just a sample.)

There are other websites dealing with the subject, some of them are much bigger than ArcheAge source and they gather much more than just ArcheAge fans but they are in a foreign language, so I doubt you will understand anything, seeing how close-minded you are, I doubt you can speak another language than your own.

I still can't believe you think that only people like YOU are following that game, with only 4 or 5 people on this thread to back up what you say. I'm not saying there're just 5 people thinking like you in the whole gaming world, of course there are shit loads of people like you. What I mean is there's also planty of people who think differently, and they are expecting different things from ArcheAge, some of them are even expecting this from MMOs in general. If you had met enough people in the gaming milieu, you would know this.

How self centered could you be seriously...

Can't really respond to this, pretty personal statement. I don't know multiple languages, true. I took a little German and Latin in highschool, but I don't know French or Russian or Spanish. That's just the facts of life. I don't really count the Jeux or Welten or Goha sites as fansites because they're so general. They're not focused one-game fansites. :)

EDIT: AAPortal is a special case for many obvious reasons.

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Also, some of the information in AA protal are wrong. There is no instant teleportation to jail... If you commit crimes and accumulate enough crime points you will be "summoned to court" and the date of the judgement will be sent to you.

You are expected to manually attend to the tribunal, where you will go through a trial. But, you can avoid the trial completely by not attending, making you a wanted outlaw in the process. And only after going through all steps that lead to jail will you be sent there.

So I don't understand where the idea of instant teleportation to jail came from.

I just wanted to prove that non-ArcheAgeSource fansites are not as reliable as this one. Therefore I personally only care about what is told here.
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Speculations probably, some people like to speculate to the point they think that everything they say is right.
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View PostEligor, on 11 August 2011 - 07:09 PM, said:

I don't really wish to reply with a wall of text that is just 3 paragraphs repeating themselves so I'll just say this.

Yes, we are fans of Archeage. Every staff member of a fansite, of any game, is a fan of the respective fansite's game. It's kinda expected, isn't it?

Now I will admit I've skimmed through the reply because there's nothing there for me to read, just another guy nerdraging because the game isn't tailored to his exact style.

Accusing me or anyone of trying to force their own opinion on others actually makes you look like a dictator because that is exactly what you are doing. The manner of our replies depends on the manner of your posts, period. We are not trying to force anything onto others, we are trying to point out things you are ignoring and yes, if someone has been following a game for over a year now then he probably knows something more than someone who's followed it for a few months. I like how all this get's jumbled up to make you look like the good guy here when you are constantly contradicting yourself.



We haven't said you forced us to do anything. But clearly you've been trying to make our opinions look worthless and uncalled for. I've never been contradicting myself, I am still disappointed, I'm still looking forward to more death penalties, I'm still afraid this game will be a sandbox for WoW players. You're the one trying not to understand what I have to say.


View PostEligor, on 11 August 2011 - 07:09 PM, said:

That's what sandbox is, free roam and the ability to change the world around you, nothing more and nothing less. More would mean you are venturing into RPG territory. Before being a fan of a genre take some time to understand what the genre consists of.


Here you're talking about sandbox features. A sandbox is evaluated at how sandboxish its features are, and how many sandbox features are implemented.
If a sandbox just needed the ability of changing the world to truly be a sandbox, numerous MMOs could be called sandbox.
Sandbox is about freedom, intercation with the environment, interactions between players, and player-run econmy and content. You cannot say this is a sandbox this is not, you can just try to figure out how sandboxish a game is. And I don't give a fuck what wikipedia says.


View PostEligor, on 11 August 2011 - 07:09 PM, said:

I don't see any clear majority there, not sure how you can. And I'll ask the same thing as Admin, where are all these hardcore sandboxers (who don't even know what sandbox is)? Your reply will probably be "on other forums", in that case provide links.


I have never mentioned a "clear majority", I have talked about the fact that there are different communites of players. I shouldn't even have to provide links. You should know that some players enjoy harsher death penalties, full loot, hardcore sandbox features, some of these people are following ArcheAge. If you haven't met them (probably because you can't be bothered to see further than ArcheAge Source as I said), that doesn't mean there are only people like you out here. The MMO environment is diverse in terms of games, playstyles and players. Why do I even have to tell you this?

I could say the same thing, where are the people who do not want ArcheAge to have hardcore sandbox features? I've just seen 5 on this thread? Where are they, give me links? Do you know why I'm not asking? Because I know you're not wrong, I know many people want the same things than you do, I've met enough people like that, but I also came across many players with a very different opinion.


View PostEligor, on 11 August 2011 - 07:09 PM, said:

As for the sun shinning out of my ass and not seeing past Archeage Source. We are one of the biggest communities for Archeage, I see past it surely but then again, I'm not gonna go about linking forum posts from a dozen different forums to come up with a point. What I post here are things I know about the game though interviews and Q&A. On the other hand I don't see you providing any evidence other than just posting the same thing over and over and trying to pass it off as criticism or feedback when it's just truly a bashing post because the game let you down. Nobody is holding you here, if you want to leave then leave, just coming back here to post meaningless posts shows that that is not really your intention.


You don't have a clue what you're talking about, clearly. Obviously ArcheAge source has a bit more than 2,000 members, how is that an excuse? AAportal.net has probably as many members as you do, and it's not even one year old? Their forum is definitely not as active as yours but hey they made as many members as you did in less time, stop trying to find an excuse. As I said I'm not providing evidence, but you're not providing anything either. You probably know about the game (and I certainly know as much as you do) but I also know about MMO players, thing you do not seem to know much about. Also I never said I was leaving, and never planned to, I am here to give my opinion about the game, and to make my voice heard when it comes to game modifications. A forum is not only made to write compliments and as I said if you're unhappy just make a forum about yourself.

View PostEligor, on 11 August 2011 - 07:09 PM, said:

Again, you can reply on any manner you wish but keep in mind that the manner of your -and every other member's- posts is also the manner we will be replying at. We are free to be fanboys/girls and defend the game because we really are fans of what Jake Song and his company are trying to create. If you want to post real feedback then try to do so in a mature way. Make a new thread, direct people there and start a constructive argument instead of being absolutely sure than it just won't work out.

PS. Hope you realized that you aren't even arguing over my last post, just over the same post.


I think I have been moderate and polite enough in my previous post, I have said what I was unhappy aboud and I also said I would not run into conclusions and wait for more details before I can make a real opinion. You are the one trying to say that we're the only one thinking that way. You're basically pretenting you haven't said so, you're tying to distort my points, and you're telling us what we have to say is worthless because the game isn't finished yet and because we are just 2 people anyways? What were you expecting? Did you think I would stay courteous with a little brat?

PS: I'm arguing over what I want to argue over, end of the story.

Quote

Also, some of the information in AA protal are wrong. There is no instant teleportation to jail... If you commit crimes and accumulate enough crime points you will be "summoned to court" and the date of the judgement will be sent to you.

You are expected to manually attend to the tribunal, where you will go through a trial. But, you can avoid the trial completely by not attending, making you a wanted outlaw in the process. And only after going through all steps that lead to jail will you be sent there.

So I don't understand where the idea of instant teleportation to jail came from.

I just wanted to prove that non-ArcheAgeSource fansites are not as reliable as this one. Therefore I personally only care about what is told here.


AAportal.net never said players would automatically be teleported to jail. It was players speculation, people on the forum were afraid it would go that way, and not only on AAportal.

For having followed both website (ArcheAge souce for more than a year and AAportal since launch) I can say they are both reliable. Thing is AAportal posts more reviews but their forum is not really active and the website is definitely fucked up and unpleasing.

I'm not talking about which is the best website about ArcheAge anyways, I'm trying to show that there ARE people looking for hardcore sandbox features. Reliable or not, players have expressed what they wanted from ArcheAge on those forums.
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View PostShark, on 11 August 2011 - 08:00 PM, said:

AAportal.net never said players would automatically be teleported to jail. It was players speculation, people on the forum were afraid it would go that way, and not only on AAportal.

For having followed both website (ArcheAge souce for more than a year and AAportal since launch) I can say they are both reliable. Thing is AAportal posts more reviews but their forum is not really active and the website is definitely fucked up and unpleasing.

I'm not talking about which is the best website about ArcheAge anyways, I'm trying to show that there ARE people looking for hardcore sandbox features. Reliable or not, players have expressed what they wanted from ArcheAge on those forums.

That's reasonable. That's okay, people are allow to hope to and root for certain features in a game. Sometimes they'll get what they want, sometimes they don't. All I ask is that when they don't, they don't act up and denounce the game as a failure. The game may very well still be successful, it just might not cater to a certain crowd.

So basically we're back to the status quo: waiting for a publisher in America and Europe to pick up the game and promise it'll be modified to fit our tastes. That's when these fansites will become truly important.

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View PostShark, on 11 August 2011 - 08:00 PM, said:

AAportal.net never said players would automatically be teleported to jail. It was players speculation, people on the forum were afraid it would go that way, and not only on AAportal.

For having followed both website (ArcheAge souce for more than a year and AAportal since launch) I can say they are both reliable. Thing is AAportal posts more reviews but their forum is not really active and the website is definitely fucked up and unpleasing.

I'm not talking about which is the best website about ArcheAge anyways, I'm trying to show that there ARE people looking for hardcore sandbox features. Reliable or not, players have expressed what they wanted from ArcheAge on those forums.


Nobody corrected that mistake though, which is a clear lack of attention from the staff/rest of the community. My point was, you shouldn't judge ArcheAge based on speculations you found on websites other than this one.

ArcheAgeSource only has reliable and accurate information, we try to correct every speculation posted in here. And I'm confident that the idea of ArcheAge being a theme park based game with Sandbox'ish features is a speculation, since no matter how many times I read the interviews with Jake Song, or the data shown in the official website I cannot figure out where such speculations came from... Well except from misunderstandings.

ArcheAge is a theme park / Sandbox hybrid aiming to find an enjoyable balance between the two (That does not mean 50%/50%). And the way i see it, the sandbox features are the most dominant.

Also, please understand that my goal is NOT to make you like the game. Just don't judge it wrongly.
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View PostEligor, on 11 August 2011 - 10:45 AM, said:

They have said there will be atleast 2 types of servers, each with different set of death penalties.


Has XLGAMES considered a "hardcore" server type (like Diablo 2) for players who want death to be much more unforgiving than it currently is?

It is not something we have thought about yet, but we will when the right time comes.


Well I might be uninformed about more recent news, but as far as this goes they aren't planning on making more punishing servers. At least not for now, and honestly I highly doubt it would happen at release unless the korean's get it.
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I get the idea Hazujin actually summed it up way nicer than I probably could. Although I mentioned it too, we are trying to correct people who read other fansites and what not and are misguided. We aim to post only stuff we get from XLGAMES in the form of interviews and answers to our questions and such.

Also we are annoyed when people come marching in here having read something on another fansite, that might have some basis but is mostly just people speculating and passing it off as truth. We want to maintain our content to just what we already know, and stuff confirmed by XLGAMES instead of rampant theories.

The idea of different rulesets was discussed in interviews almost a year ago, that they haven't thought about it publicly doesn't mean it's not been discussed internally but they are probably keep it for when they get the rest of the stuff in their list first.

PS. These Q&A about mechanics that have yet to be implemented are subject to change. They might change they might not change.
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View PostZil, on 11 August 2011 - 08:25 PM, said:

Has XLGAMES considered a "hardcore" server type (like Diablo 2) for players who want death to be much more unforgiving than it currently is?

It is not something we have thought about yet, but we will when the right time comes.


Well I might be uninformed about more recent news, but as far as this goes they aren't planning on making more punishing servers. At least not for now, and honestly I highly doubt it would happen at release unless the korean's get it.

That was a question specifically about Diablo 2-style die-once game-over servers. Not all servers in general.

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