Eligor, on 23 December 2011 - 02:48 PM, said:
From brief experience as a mage.
Yeah, as a mage you will be having really low HP, and most importantly Physical Defence. With the right knowhow about your class, and picking the right skill combos you can go toe to toe with a melee but you will generally die pretty fast. Cloth has pathetic amounts of Physical Def but incredible amounts of Magic Def.
You can always move away from cloth to leather or plate but the bonuses you will be getting from those armor types are not going to be that useful.
Anyway, when you are going around killing in Archeage, be it PvE or PvP you are generally recommended to atleast get 1 more person in a group. Anyone, even a tank can find themselves dying fast and combat in this game is almost never that balanced. You can get PK'd and you can also jump in and attack someone who is already getting attacked. As a mage build, unless you take fortification (and probably even then due to stats) you will die fast, but if you are gonna die you will also do incredible damage by the time the other guy kills you.
Yeah, it sounds kinda lame so i'll try to sum it up in a TL:DR...
Mages are more or less glass cannons, if you go against someone who doesn't know his class as good as you then you will lose. Gear ofcourse plays some factor too, cloth has really low physical defence while at the same time boosting your magic abilities. This means that if someone get's up close and personal then you will find yourself stressed. In the most part PvP'ing will be done in groups though so you as an individual don't count as much, what you want to know is how well you can perform in a party with some other people handling what you are not good at. The times when you do go 1v1 it will mostly be either you getting PK'd or you Pk'ing someone so you will either have a huge advantage or a huge disadvantage right from the get-go.
Hope this helps
Yeah, as a mage you will be having really low HP, and most importantly Physical Defence. With the right knowhow about your class, and picking the right skill combos you can go toe to toe with a melee but you will generally die pretty fast. Cloth has pathetic amounts of Physical Def but incredible amounts of Magic Def.
You can always move away from cloth to leather or plate but the bonuses you will be getting from those armor types are not going to be that useful.
Anyway, when you are going around killing in Archeage, be it PvE or PvP you are generally recommended to atleast get 1 more person in a group. Anyone, even a tank can find themselves dying fast and combat in this game is almost never that balanced. You can get PK'd and you can also jump in and attack someone who is already getting attacked. As a mage build, unless you take fortification (and probably even then due to stats) you will die fast, but if you are gonna die you will also do incredible damage by the time the other guy kills you.
Yeah, it sounds kinda lame so i'll try to sum it up in a TL:DR...
Mages are more or less glass cannons, if you go against someone who doesn't know his class as good as you then you will lose. Gear ofcourse plays some factor too, cloth has really low physical defence while at the same time boosting your magic abilities. This means that if someone get's up close and personal then you will find yourself stressed. In the most part PvP'ing will be done in groups though so you as an individual don't count as much, what you want to know is how well you can perform in a party with some other people handling what you are not good at. The times when you do go 1v1 it will mostly be either you getting PK'd or you Pk'ing someone so you will either have a huge advantage or a huge disadvantage right from the get-go.
Hope this helps
Guess I'll just go fortification for defense purposes, but will I still be able to do decent or high Magical Damage? Usually in MMORPG's mages are one of if not the best classes to play bc of its okay defense and great combos/attacks. I'm suprised this isn't the case for AA since alot of it's lore, it seems, is magical based and fiction.

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