I have a number of questions that perhaps you know the answer to, in no particular order: [my appologies if these questions were already answered elsewhere]
1) What is the max # of members in an Expedition (guild)?
2) Is making villages/castles on the third continent of origins only possible at end-game?
3) Are there any great advantages in being in the pirate faction? (unaligned to either human one)
4) Are there any underground explorable caves or dungeons? (and I don't mean instances, but more in a free-roaming sense)
5) Is it clear if racial bonuses exist or is it purely cosmetic and with various starting-zones?
6) Is there any ranking system within the game, where you can quickly tell who are the best in their particular class-combo or PvP?
7) Is there a dynamic in-game economy and how does it work thus far?
8) Can you freely trade and share wealth?
9) Is there the possiblity to make macros to enhance Role Playing?
thank you in advance for any input,
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Various Questions
#1
Posted 28 January 2012 - 01:20 PM
The Elves had a prophecy about the expedition to the land of origins, which they termed "Ishtari".
#2
Posted 28 January 2012 - 06:26 PM
1) From what I recall it's about 100 people.
2) Land of Origin is essentially the end game for guilds and player groups.
3) Not yet, no. But they might add something along the lines. Also you are not bound my any laws as you are actually an outlaw to both factions.
4) There are no instances in Archeage, it's all Open World. Hope that answers your question, all "instances" are open to everyone to explore bit like some of Aion's early boss areas... That Spider one and whatnot).
5) Each race has 3 racial bonuses. They are apparently rather minor though, like the Ferre getting lion mounts and I believe the Nuans spend less points to mine or something like that. Nothing game breaking and nothing that makes on race better than the others.
6) Nope, not really.
7) I wouldn't call it dynamic. It's the same as you see in other games like Lineage 2. People need materials, gear and armor all the time.
8) Not sure I understand the question. You can give people money and stuff, sure.
9) Nope, not from what I've seen.
2) Land of Origin is essentially the end game for guilds and player groups.
3) Not yet, no. But they might add something along the lines. Also you are not bound my any laws as you are actually an outlaw to both factions.
4) There are no instances in Archeage, it's all Open World. Hope that answers your question, all "instances" are open to everyone to explore bit like some of Aion's early boss areas... That Spider one and whatnot).
5) Each race has 3 racial bonuses. They are apparently rather minor though, like the Ferre getting lion mounts and I believe the Nuans spend less points to mine or something like that. Nothing game breaking and nothing that makes on race better than the others.
6) Nope, not really.
7) I wouldn't call it dynamic. It's the same as you see in other games like Lineage 2. People need materials, gear and armor all the time.
8) Not sure I understand the question. You can give people money and stuff, sure.
9) Nope, not from what I've seen.
Let's all pretend there's something really important written here...
#3
Posted 29 January 2012 - 10:25 AM
Thanks Eligor, this did help my curiousity. Anyone want to add anything else?
The Elves had a prophecy about the expedition to the land of origins, which they termed "Ishtari".
#4
Posted 29 January 2012 - 03:17 PM
I think its the hariharans that get the mining and gathering buff and the nuians that get some home and sex buff...(i blame google translate on that last one) =)
Also im thinking where i got that info, but i really cant remember, it should be around somewhere.
Also im thinking where i got that info, but i really cant remember, it should be around somewhere.
#5
Posted 29 January 2012 - 03:49 PM
I do not speak or read any Korean. But, it seemed from some of the translations I have had Google do that the 'Sex' seemed to refer to 'Labor', or at least in some cases it seemed to make sense that way.
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