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PsychoPigeon

PsychoPigeon

Member Since 05 Jun 2011
Offline Last Active Dec 01 2016 01:20 PM
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#22009 Some class combo questions!

Posted by PsychoPigeon on 25 January 2013 - 10:03 AM

1. Ideally you're going to want to build upon your main choice of weapon. You could pick archery and melee but you're going to have sacrifice some level 50 skills if that's the case. My build was melee which I wanted to spend most of my points on, I then had fears and other CC, and finally I have 2 heals to help myself and the group with.

2. Yea you can stealth, but you're slowed dramatically and there is a timer. If someone walks near you they can see you too. So stealth isn't some super duper skill. It's good in short bursts.

3. You're able to pick skills from any tree whenever you want. Skills are activated when you get to a certain level. You get 1 skill point per level or every 2 levels or something.
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#21443 ArcheAge - What To Expect At Release

Posted by PsychoPigeon on 16 January 2013 - 07:39 PM

Compiled a list of features and added some discussion. what do you think? Maybe less exaggeration is a good thing.. for now

http://www.mmorpg.co...on/012013/24421
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#21195 ArcheAge PVP

Posted by PsychoPigeon on 14 January 2013 - 04:48 AM

I feel the game is based around group pvp and that's how I enjoy it. 1v1 depends on gear, level and knockdowns
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#21144 Your OBT screenshots

Posted by PsychoPigeon on 13 January 2013 - 09:22 AM

Spoiler

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#20382 Your OBT screenshots

Posted by PsychoPigeon on 04 January 2013 - 06:04 PM

That phalanx area is beautiful

Spoiler

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#20052 Your OBT screenshots

Posted by PsychoPigeon on 01 January 2013 - 08:49 PM

Post em
Spoiler


spoiler tags: [ spoiler ] [ /spoiler ]
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#19422 Instancing in Archage?

Posted by PsychoPigeon on 21 December 2012 - 07:20 PM

We want instanced raids! We want Rift in ArcheAge! Sign the petition!
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#18962 Open Beta, Where is the Information

Posted by PsychoPigeon on 12 December 2012 - 02:40 PM

Just put an ad on ebay for a korean
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#12085 NCsoft will publish ArcheAge.(Rumor with proofs)

Posted by PsychoPigeon on 30 April 2012 - 03:06 PM

That's NCSOFT EU office, I used to walk past it every day on the way to work. The only other reason NCSOFT would have that domain is if they wanted to sell it to make money and got hold of it before XLGames(unlikely). I don't mind, NCSOFT published Guild Wars and that was an amazing game.
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#11637 Mount&Blade:Warband Napoleonic Wars DLC and why you must buy!

Posted by PsychoPigeon on 06 April 2012 - 04:45 PM

The Warband mod "Mount&Musket" has a dedicated player base of thousands of players. Most simply don't know it but behind the scenes HUGE line battles take place. I used to play the mod on and off and never really understood why people bothered to join a regiment when there's only 2-3 public servers and it's just conquest style game-play.

Then I got invited into a regiment and thrown into a 200+ player battle on the Waterloo map. Holy jesus, it changed my whole perception of the game. I never thought so many players could be organized to fight coherent 18th century-style line battles. But it's being done!

Here are some videos showcasing the battles;

BAB Line Battle, 18 Feb 2011 - Map 3 - YouTube

Mount and Musket Battalion - Line Battles with Ripper X (Part 1 of 3 - Boot Camp) - YouTube (lol)

Mount & Musket Line Battle 3-11-11 - Part 2 - YouTube

Mount and Musket Battalion - Waterloo Event - 7-31-11 2/4 - YouTube (Waterloo)

This new DLC plans to update the graphics, music, add a new faction (Austria), new units, destructible buildings and bridges, sapper class that lets you build and about 22+ new maps, and a lot more. This is created by the developers of the original mod who are now working in part with TaleWorlds which is great.

For £8 this is truly worth it and I hope more people find out how fun the line battles are, it's nothing like other games provide, totally unique and fun experience.

Regiments differ between each other, some are more focused on discipline while other prefer a more relaxed mess-around style. It depends on what you're looking for. This is a totally community-based game, the events are hosted by players not the developers which is what makes it special. The player base is there if you wanted to buy a server and host an event.

http://forums.talewo...oard,280.0.html
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#10224 Pigeon's CBT4 Screenshots

Posted by PsychoPigeon on 08 March 2012 - 11:04 AM

I didn't actually resize it the forums or photobucket did, I simply copied it from my photobucket. I'll try a different approach

oH GOD that's HUGE
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#10208 Pigeon's CBT4 Screenshots

Posted by PsychoPigeon on 08 March 2012 - 08:52 AM

A selection of my Screenshots

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I've loved playing so far, you hear about 'potential' when people first play an MMORPG but this really does have potential for something different than the standard MMO experience that's been around the last 6 years.
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#10101 Asian inspired Character Models and PVP

Posted by PsychoPigeon on 06 March 2012 - 06:53 AM

You're really ignorant. You complain about Korean games looking ' too Asian ', I wonder why that is? You seem to have no idea on how the ArcheAge character creation really is, you can add scars and facepaints much like in the APB creation you can adjust or make them different sizes etc. You then belittle people who PvP by making some absurd statement of not being able to play for 30+ hours as if that's a requirement or you've got something better to do than play a crappy game. Did you even know there is a Western race in the game? DWARVES? My God just go away.
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#10000 ArcheAge CBT4 Review and Extensive Game Info

Posted by PsychoPigeon on 04 March 2012 - 02:46 PM

Global auction houses are terrible, some idiot puts up a good item but prices it 10 times more than it's really worth and people suddenly need to buy gold. Keep it local. Private stores in local towns and let the players decide how to trade.
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